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It’s finally time to return to the surface. But it wouldn’t be a ninth world ruins if there wasn’t something perilous blocking their path out. Bodies are looted, pictures are contemplated, and found family lends a hand. Join us as Nehemiah, Smalren, and Jhori finally make their way out.
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Music and SFX Credits:
The following music was used for this media project:
Music: Dangerous by Kevin MacLeod
The following music was used for this media project:
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
The harrowing altercation has come to an end but that doesn’t mean everything is resolved quite yet. Still a few things to see to before everyone can leave these ruins. Limbs are reattached, artifacts are retrieved, and directives are reshaped. Join us as Nehemiah, Smalren, and Jhori tie up loose ends
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Music and SFX Credits:
The following music was used for this media project:
“Future Rain Loop 1” by Premium Beats
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
With Amiri dispatched, our adventurers do their best to deal with the rest of the group hired by Sirades. It’s going to take every trick in the book to get out of this one. Just so long as nothing unexpected happens, that is . Allies are leveraged, intrusions are made, and things start to fall apart. Join us as Nehemiah, Smalren, and Jhori fight for their lives.
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Music and SFX Credits:
The following music was used for this media project:
Music: Prelude and Action by Kevin MacLeod
Music: Gloom Horizon by Kevin MacLeod
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
Negotiations in the ruins have turned hostile. And when Nehemiah fires a staggering shot at Amiri, tensions reach an all time high. Strategies are tested, fears are exploited and abilities are pushed to their limits. Join us as Nehemiah, Smalren, and Jhori meet their match.
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Music and SFX Credits:
The following music was used for this media project:
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
Now with the mystery of Lochra’s state and origin brought to light, it’s about time to complete the task the party was originally sent for. But in order to retrieve the beauty mask Habina requires, they’ll have to go back and confront the other group they may or may not have burned a bridge with. Time to make some last minute preparations. Items are crafted, intel is gathered, and interactions turn sour. Join us as Nehemiah, Smalren, and Jhori attempt to wrap up their business.
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Music and SFX Credits:
The following music was used for this media project:
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
This revived construct shares the name with a long dead and highly revered Aeon Priest. With the memory cube securely placed within their neck, Lochra shares their knowledge of this facility, their purpose, and who has been here before. And some of those things are of vital importance to the group at large. Questions are asked, memories are triggered, and the past is pieced together. Join us as Nehemiah, Smalren, and Jhori listen to Lochra’s echoes.
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Music and SFX Credits:
The following music was used for this media project:
Music: Gloom Horizon by Kevin MacLeod
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
Tana’s signal has led the party to the end of a hallway. And as if the traps weren’t enough, now they have to deal with a seemingly hostile construct. Will they be able to figure out what’s going on before something terrible happens? Companions are protected, lights are observed, and names are learned. Join us as Nehemiah, Smalren, and Jhori face the mad machine.
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Music and SFX Credits:
The following music was used for this media project:
Music: Hypnothis by Kevin MacLeod
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
After trying to keep the other delving group contained, our adventures explore the second half of the ruins. But what they find only adds to the confusion of what this place might have once been used for. Hidden passages are found, history is uncovered, and clues are pondered. Join us as Nehemiah, Smalren, and Jhori discover memories held here.
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Music and SFX Credits:
Trailer Construction by Premium Beats
The following music was used for this media project:
Selections from de Wolfe Music
“Inside the Sphere” by Justin Longacre
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
Everyone pauses to take some much needed rest in the ruins beneath Stirthal. But it wouldn’t be an adventure if something interesting did happen in the night. Suspicions are confirmed, information is withheld, and traps are set. Join us as Nehemiah, Smalren, and Jhori meet their rivals in the ruins.
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Music and SFX Credits:
The following music was used for this media project:
Music: Not As It Seems by Kevin MacLeod
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
Now with extra appendages and an extra squishy companion, the group presses on. Of course there’s weird stuff to uncover but this part of the sins seems to be oddly productive. Rivals are encountered, objects are retrieved and economic systems are broken. Join us as Nehemiah, Smalren, and Jhori delve.
Find us online:
Music and SFX Credits:
The following music was used for this media project:
Dark Riser Short 3 by Premium Beats
Selections from de Wolfe Music
Outro - “The Monolith Speaks” by Justin Longacre (https://www.youtube.com/channel/UCb91nye1bAWGc70VQevM5cA)
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