Hello fellow Citizens! Here is Episode 55 of 10 for the Chairman, including images and the full transcript!
10 For The Chairman – Episode 55
Images/GIFs
http://i.imgur.com/FwhUwFM.webm
Transcript
This week saw an amazing answer by Chris Roberts about 64 bit and how the Zoning System will address instancing issues that many Backers (admittedly including myself) have been a little worried about lately. So read through it – it’s a bit long, but that’s because Chris did an amazing job going overboard in-depth about exactly what systems are being work on, how they function, and what effect(s) they’ll have in-game! It’s really cool!
Question: “Will player organizations be able to recruit NPCs into their ranks? If not, what other mechanics might be put in place to allow organizations without 24-hour activity to protect organization-focused content like captureable space stations and capital ships?”
Answer: “The concept we have with NPCs is that you can absolutely hire them to do jobs for you. So while organizations won’t recruit NPCs, you can hire NPCs. So can individual players. These NPCs can fulfill roles like on a spaceship or standing guard over an asteroid base, and the like.
There will be a fair amount of NPCs – CIG is looking at SQ42 and the Idris (which doesn’t even feel like a frigate anymore – it’s massive), and it has 71 NPCs in the “Interstitial” – which is when you’re on board the ship and running around in between combat. During those times, you can talk to people and form relationships – there’s still a lot to do. Thus, there are 71 NPCs in the ship to really fill it out.
There will always be a balance of NPCs and players, so if you have a bigger ship with like eight of your friends, and you’re all on the Idris, then you’d have NPCs that you’d hire for security and other roles.”
Question: “Will we see Vanduul/Pirate NPC use different types loadouts such as stealth, bomber, etc….?”
Answer: “Yes, absolutely. Vanduul, Pirates, general people who use different equipment and loadouts – some people would have a stealth or recon setup, some would have a brawler setup, some would have a nimble and fast setup, etc. We have light fighters, bombers, medium fighters – there’s a whole selection not any different than how it was in Wing Commander.
There will be plenty of variety and it will be pretty cool – you guys are really gonna like Squadron 42. It’s really an AAA title – it’s pretty good, and we’re really ramping up for that. In April, we’re gonna be doing a performance capture, and before that, a motion capture – we’re actively in production for that, and it’s gonna be really cool.”
Question: “Can I fly from a space station in Earth orbit to a space station in Lunar orbit without engaging my quantum drive? Or will traveling between such points require the use of the quantum drive?”
Answer: “That is a good question. So the way we’re setting up the solar systems is one of the big reasons we went to large world. It’s gonna be one continuous space – there won’t be separate maps for each area. So there won’t be, like, an orbit around Earth and an orbit around the Moon. But they will be very far apart from each other because, obviously, scale is pretty big. So while we won’t be realistic size for a solar system, it will be relatively compared to what you’re used to in a game, but massive.
So if you went to fly at our normal speed, it would take days to get to another point of interest.