Hello Citizens! We have Around the ‘Verse – Episode 30 for you, including notes by Erris and a gif of the art sneak peek!
Art Sneak Peek:
This is an initial pre-visualization of a ship going into quantum travel. It was done by Chris Olivia who also did the pre-visualization for the jump point navigation (which you can see HERE and HERE).
Notes:
Intro:
* 72 Million
* incredible. Ben always gives a speech about how awesome it is, he’s skipping it this time, but he’s still very excited.
* New international store
* Local currencies all throughout Europe now
* Check out the interview from last week for why this is good news
* Pax East and SXSW tickets are on sale
* SXSW tickets are actually free
* Join them Sunday, there’s an awards demonstration on the Saturday, and Friday they have a gaming geek panel
* Also they’ll have a booth. Stop by the booth for a little coupon, for possibly a free-fly weekend, maybe some in-game flair, something cool.
* PAX East
* Ben hopes to go, if schedule allows
* Booth this year they’re sharing with Logitech, party on the Saturday with a presentation, and some prize giveaways.
* PAX South Townhall videos are now available. Watch through all the videos (or read the transcripts)
* Kotaku featured a video of an Aurora pilot flying with a HOTAS setup and kicking ass, which the dev team is really happy about. Goes to show that you don’t need to buy the most expensive ship, or use a mouse, to win.
News from Around the Verse:
Arena Commander:
* New ship skins are almost completed
* How almost? So almost that we’ll see them tomorrow (Friday)
* Two kickstarter skins (Pirate and UEE)
* and a third in honour of Project Pitchfork
* They’ll all be available on the pledge store.
* At this point, the skins are only for Auroras, but if you have an existing one, it’ll be on your account, and they’ll be expanding to other ship typesas they go forward
* Tutorial map is being prototyped
* Big priority for future editions of AC
* may be in 1.1 or it may slip a little, bu thtey want to bring new players in and teach them to play.
* Power throttle in the Aurora HUD has been implemented
* continuing to expand various ship subsystems.
* Slowly bringing in systems like shields, armour, scanners, etc…
SQ 42 News:
* Skydock going through its second iteration of the concept phase
* big set piece for the first chapter
* Ship stretching warp-in effect has begun visual effects.
* Saw at the Town Hall the pre-vis for the jump effect by Chris Olivia
* he’s also working on the quantum travel effect, needed for both SQ42 and the PU
PU News:
* Foot and Headwear options are being explored
* whole pages of boots and pants and hats being designed
* no cargo pants though : )
* Repair drone models have been completed
* used for many ships that do repairs during flight will use these
* so will ships that survey mine fields and such
* also ties into research system that’s being developped
* Marine model has received concept and revisions
* first place we’ll see him is in the FPS module, due later this year.
Ships
* Avenger thruster malfunction is being adressed
* they keep breaking AC, but they’ll keep fixing it, till it’s perfect