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The rise in gaming as an engaging place for brands to play in has made us curious. We think it's a fantastic opportunity for marketers, but in conversation with our own clients we realised that there may be some misperceptions around it.
So, with questions aplenty about what the world of gaming can offer brands in their strategic marketing mix, we go on a journey of exploration with our partner Livewire. Discussing its potential for new audiences, new brand connections and original, diverse, tailor made techniques for jumping in. Come and join us in busting the myths around brands in gaming.
Want to know more about gaming and your place in it? Please contact us at [email protected]
While the notion of targeting messages to different group segments isn’t revolutionary, the way we approach tailoring is evolving as data inputs rapidly advance.
Data is overtaking demographics in providing more accurate insights into the people we’re talking to, and we need to sharpen our communication tools appropriately so we can deliver messaging that truly hits the mark.
If you’re interested in hearing more and would like to be taken through the full insight presentation pack, please contact us at [email protected]
Guests:
Interviewer: Kimberley Gaskin – Director, Six Black Pens
Interviewee: Emma Burn – Head of Strategy, Six Black Pens
While the pace of global, economic and tech developments has made change a constant inevitability for organisations, there is a big difference between change that just happens and change that is planned.
We see change as opportunity. So, we’ve combined our understanding of complex corporates with change management theory to develop our own comms framework – to help drive and support effective organisational change.
If you’re interested in hearing more and would like to be taken through the full insight presentation pack, please contact us at [email protected]
Guests:
Interviewer: Emma Burn – Head of Strategy, Six Black Pens
Interviewee: Joe Mayock – Head of Creative, Six Black Pens
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