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By Interactive Indie
The podcast currently has 26 episodes available.
Brett Lowey is an independent game designer/developer from Winnipeg, Manitoba, publishing under the name BrainGoodGames. BrainGoodGames are single-player strategy games designed with simple rules, emergent depth, scaling difficulty and procedurally generated content. They feature a heavy emphasis on board-game-like design aesthetics. Brett loves designer board games, music and nature walks. He designs, codes and publishes BrainGoodGames.
3D Artist at Zenfri Inc, and these days I do a lot of procedural / technical environment art with SideFX Houdini, Substance Designer, and Unity. I have a few years of experience in the 3D industry here in Winnipeg, having worked with Electric Monk Media and Tangent Animation in the past. I'm a DMD + 3DCG grad from Red River College too! I love finding ways to automate or improve the efficiency of art stuff, so I end up fiddling around with Houdini both at work and at home.
I listen to a lot of metal, and play a lot PC games and Magic. I'm a big fan of dark coffee and dark beer, but not at the same time.
Zi is an engineer at Owlchemy Labs, having worked on titles such as Job Simulator, Vacation Simulator, and Rick & Morty: Virtual Rickality. He enjoys working on complex things, wacky things, and everything in between. He has a good dog.
Lesley co-founded Flipside XR, a VR animation company that makes Flipside Studio, a real-time animation app that enables vTubers, animators, and creators to bring their animations to life. He has directed multiple virtual reality experiences and real-time animations since he started working in Virtual Reality in 2013 and he has presented at Oculus Connect, the VR developer conference held by Facebook.
Game Developer (Surprise!), Avid Learner, King in the North? I've worked on a variety of games for a variety of platforms and game jams are one of my favorite things on the planet. I enjoy games that create interesting social situations, be it board games which I have an excessive love for, video games, or playing sports of any kind (but never ask me to watch them!). I spent 3 years in Nunavut freezing my butt off, going on wild adventures, and conquering the North. Now I've come back to Winnipeg to do the same!
Albertine Watson is a Game friend at Infinite Ammo Inc, working on #ProjectPotato and others.
Julian Beutel is a freelance composer for film and video games / explorer of weird sounds. Watcher's Woods | An Object At Rest | My Magical Friend | Field of Fate | SkyBoats.
Rebecca Harrison is a texture Artist at Tangent Animation, Game Designer on FREERIDE Streaming Gamedev Character Art: http://twitch.tv/flightyfelon
Matt Woelk made #PropagandaLlama. Runs @SpaceWagonGames and @GamesExplained, loves games, rhymes with elk. (portrait by @sarawildeart)
Justin Ladia is a Winnipeg-based graphic designer and illustrator; a volunteer staff illustrator and 2017’s Volunteer of the Year at The Uniter; and a graphics assistant at Ai-Kon Winnipeg, Manitoba's largest anime convention. Justin is also the City Host and Organizer of PechaKucha Night Winnipeg.
Corey King is an International award-winning story-teller, game developer & producer with experience in building mobile, augmented reality and virtual reality games through his company ZenFri which he co-founded with his wife Danielle. His expertise is in writing, designing and producing unique and original story experiences across mediums ranging from short fiction and film to video games. These experiences have lead to Corey participating in talks and panels all over the world and allowed his company to raise over 3 million dollars in funding, without giving up any creative control.Based in Winnipeg, Corey was the 2016 recipient of the Future Leaders of Manitoba Award and named one of CBC Manitoba's Future 40. ZenFri's most recent game was nominated for 2 Canadian Video Game Awards.
Educator, musician, and gamer. His career as an educator came naturally and practically from his passions as a musician, and his love of music career arguably came from dissecting the songs from the games he grew up on.
Besides being the editor of this(Interactive Indies) podcast Daniel also hosts a video game music theory podcast called Overtune Warpzone. He is also involved with the YouTube channel Games Explained, where they host videos covering board game rules, podcasts and editorials.
Noah is the CEO & Creative Director of Complex Games, Winnipeg's first video game development company (as far as we know), which he co-founded in 2001. During his tenure at Complex he has been involved in some capacity with pitching, designing, developing and launching over 20 games. He's served on the Executive of the Board of New Media Manitoba, has served on the boards of On Screen Manitoba and North Forge, and was a co-founder and co-organizer of the Winnipeg Game Development Meetup Group, later formalizing it as the Winnipeg Chapter of the International Game Development Association in 2008, and coordinating it until 2015.Before he got too old he played a lot of Soccer and Ultimate, speaks 3 languages (though none of them particularly well), and outside of being born in Manitoba has been lucky enough to have lived and studied in both Japan and Sweden.
The podcast currently has 26 episodes available.