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This week, we interview Edwin Smith of Feral Interactive, the developer and publisher of Mac and iOS games about the design challenges of bringing complex desktop games to the iPad and iPhone.
By Federico Viticci, John Voorhees3.7
511511 ratings
This week, we interview Edwin Smith of Feral Interactive, the developer and publisher of Mac and iOS games about the design challenges of bringing complex desktop games to the iPad and iPhone.

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