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In our third (and final) interview at Mongoose Publishing's HQ we chat to Cassie Gregory (visual designer) and Chris Griffen (lead writer) about the studio's flagship games Traveller, Paranoia, and Shieldmaidens, and upcoming projects like Pioneer and a Dark Conspiracies revamp. They discuss their creative process, visual storytelling, shifting tones between lines, and the wild "frog legs" scale used in Shieldmaidens. It'll make sense when you hear it. Enjoy!
By EN Publishing4.3
3030 ratings
In our third (and final) interview at Mongoose Publishing's HQ we chat to Cassie Gregory (visual designer) and Chris Griffen (lead writer) about the studio's flagship games Traveller, Paranoia, and Shieldmaidens, and upcoming projects like Pioneer and a Dark Conspiracies revamp. They discuss their creative process, visual storytelling, shifting tones between lines, and the wild "frog legs" scale used in Shieldmaidens. It'll make sense when you hear it. Enjoy!

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