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Game designer James Hewitt interview.
James Hewitt designed Warhammer Quest: Silver Tower, Horus Heresy: Betrayal at Calth, Gorechosen, and more at Games Workshop. At Mantic he worked on Dreadball and Hellboy, and across an incredible career he has designed and developed great games at some of the biggest companies. Most recently he has taken on a role developing games in the Dystopian Age for Warcradle.
We talking about resurrecting Warhammer Quest, the culture of the Games Workshop design studio, what he has planned for the Dystopian Age games, and how to design a game from scratch.
James' Links:
[Warcradle Announcement]
https://blog.warcradle.com/blog/welcoming-sophie-williams-and-james-hewitt-to-warcradle-studios
Jordan's Links:
ELEMENT GAMES AFFILIATE LINK:
https://elementgames.co.uk/?d=11216
PATREON:
https://www.patreon.com/jordansorcery
Support the show
By Jordan Sorcery5
33 ratings
Game designer James Hewitt interview.
James Hewitt designed Warhammer Quest: Silver Tower, Horus Heresy: Betrayal at Calth, Gorechosen, and more at Games Workshop. At Mantic he worked on Dreadball and Hellboy, and across an incredible career he has designed and developed great games at some of the biggest companies. Most recently he has taken on a role developing games in the Dystopian Age for Warcradle.
We talking about resurrecting Warhammer Quest, the culture of the Games Workshop design studio, what he has planned for the Dystopian Age games, and how to design a game from scratch.
James' Links:
[Warcradle Announcement]
https://blog.warcradle.com/blog/welcoming-sophie-williams-and-james-hewitt-to-warcradle-studios
Jordan's Links:
ELEMENT GAMES AFFILIATE LINK:
https://elementgames.co.uk/?d=11216
PATREON:
https://www.patreon.com/jordansorcery
Support the show

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