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Knox Game Design is a monthly discussion by game creators in the Knoxville, Tennessee area. We share our ideas, show off projects, and discuss current topics related to video game development. Our g... more
FAQs about Knox Game Design:How many episodes does Knox Game Design have?The podcast currently has 135 episodes available.
February 24, 20222D Collision – Knox Game Design, February 2022Explanation of 2D collisions for points, lines, rectangles, and circles. Overview of each collision type along with examples and code. Explanations are general in nature so that they can be implemented in any game engine or programming language. Demonstration of Javascript web application that calculates collisions between the four types of objects, along with review … Continue reading 2D Collision – Knox Game Design, February 2022 →...more59minPlay
January 25, 2022Dijkstra’s Algorithm – Knox Game Design, January 2022Explanation of Dijkstra’s algorithm for finding the shortest path in a graph based on a selected starting node. Walkthrough of an example of the algorithm. Demo of implementation of Dijkstra’s algorithm in Unity and C#. Dijkstra Demo in Unity (Unity WebGL) Dijkstra Demo Source Code Links and Notes Dijkstra’s Shortest Path Algorithm – https://www.geeksforgeeks.org/dijkstras-shortest-path-algorithm-greedy-algo-7/ Dijkstra’s … Continue reading Dijkstra’s Algorithm – Knox Game Design, January 2022 →...more36minPlay
December 22, 2021Particle Systems in Unity – Knox Game Design, December 2021Explanation of particle systems in Unity, along with modifiers such as emission shape, bursts, color over time, custom shapes, and size over lifetime. Demo project and code – https://github.com/levidsmith/ParticleSystemDemo Links and Notes Unity Particle System documentation – https://docs.unity3d.com/Manual/ParticleSystems.html Unity – https://unity.com/ Podcast theme music – Ride by Pocketmaster...more21minPlay
November 23, 2021Stencyl – Knox Game Design, November 2021Overview of the Stencyl game development environment for making 2D games. Explanation of scenes, actors, behaviors, events, and visual coding. Examples of a number guessing game and simple space shooter. Links and Notes Stencyl – https://www.stencyl.com/ Stencyl download archive – http://community.stencyl.com/index.php?topic=5530.0 Podcast theme music – Ride by Pocketmaster...more51minPlay
October 23, 2021Fall ’21 Game Jam Entries and More – Knox Game Design, October 2021This month, Knox developers Allen, Jared, and Levi show off their games developed for Fall ’21 and more. Links and Notes Dark Crossings by Allen – https://ldjam.com/events/ludum-dare/49/dark-crossings Cubic Nightmare by Jared – https://jaredbgreat.itch.io/cubic-nightmare Chester Servesalot by Levi – https://ldjam.com/events/ludum-dare/49/waiter-extraordinaire John Handgonne’s wacky escapade by Jacob – https://ldjam.com/events/ludum-dare/49/john-handgonnes-wacky-escapade Podcast theme music – Ride by Pocketmaster...more35minPlay
September 21, 2021Distributing Your Game – Knox Game Design, September 2021An overview of various ways to distribute your video game. First, a historical look at various physical media that can be used for distributing digital content. Then a look at multiple online sites that provide hosting and marketplaces for video games. Links and Notes Itch.io – https://itch.io GameJolt – https://gamejolt.com Kongregate developer – https://developers.kongregate.com/ Newgrounds … Continue reading Distributing Your Game – Knox Game Design, September 2021 →...more23minPlay
August 18, 2021Strategy Guides – Knox Game Design, August 2021A look back at strategy guides for 8-bit Nintendo Entertainment System and 16-bit Super Nintendo games. How to Win at Super Mario Bros The Official Nintendo Player’s Guide Dragon Warrior Strategy Guide Super Mario Bros 2 Inside Out The Legend of Zelda, A Link to the Past Player’s Guide 4-Player Extra Strategy Guide Ninja Gaiden … Continue reading Strategy Guides – Knox Game Design, August 2021 →...more1h 20minPlay
July 23, 2021Adding Sound Effects to Your Game – Knox Game Design, July 2021Demonstration of how to play a sound effect in various game development environments. This presentation covers Unity, GameMaker, Godot Engine, Unreal Engine (Blueprints), and Pico-8. Source Code – https://github.com/levidsmith/SoundEffectsDemo Links and Notes Unity – https://unity.com GameMaker – https://www.yoyogames.com/en/gamemaker Godot Engine – https://godotengine.org Unreal Engine – https://www.unrealengine.com Pico-8 – https://www.lexaloffle.com/pico-8.php Frick n Frack Games – https://www.fricknfrackgames.com/ … Continue reading Adding Sound Effects to Your Game – Knox Game Design, July 2021 →...more40minPlay
June 26, 2021Sound Effects with BFXR – Knox Game Design, June 2021This month’s Knox Game Design covers the BXFR tool for generating sound effects for games. A look at different sound effect types, modifying sound effect properties, using the mixer to combine effects together, and an analysis for the various types of wave forms. Links and Notes BFXR – https://www.bfxr.net/ SFXR – http://www.drpetter.se/project_sfxr.html Sound Theory by … Continue reading Sound Effects with BFXR – Knox Game Design, June 2021 →...more56minPlay
May 12, 2021Spring ’21 Game Jam Entries – Knox Game Design, May 2021Knox Game Design had two great entries for Spring ’21. The theme was Deeper and deeper. Let us know if we missed your game entry and we will add it to the list! Delve Inc. by Jacob You play as a dwarf in a hastily constructed drillship delving deep into an abandoned mining plot to … Continue reading Spring ’21 Game Jam Entries – Knox Game Design, May 2021 →...more36minPlay
FAQs about Knox Game Design:How many episodes does Knox Game Design have?The podcast currently has 135 episodes available.