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This week we talk about Deities !
We discuss d&d religion, piety systems, rewards for roleplaying religious characters and overall how to incorporate the benevolent overlords that allow our characters to exist
This week we deal with many many technical issues, and the episode has been salvaged as much as possible.
This week we also talk about chase sequences !
Crafting a chase sequence is a time consuming process requiring lots of map space, and keeping track of very easy con saves. We discuss alternative chase sequences, cinematic ones, pre-prepared ones, as well as how to make them as simple as possible if you don't have the time
This week we hoped to talk about deities !
Instead we talk about the perfect action:
The player describing perfectly what needs to be done so that a Int/Wis/Cha check is theoretically no longer necessary from their character. What challenges this might offer to DMs who want to keep things balanced for all players, the limitations of this approach, and ultimately how to deal with a player who is a lot more capable than the skills on their character would indicate
In this episode we discuss ability checks, mainly centered around adventuring in a dungeon. How to roll them, what results they should give and what you as the DM can do to make them feel more rewarding
In this episode we discuss ability checks, mainly centered around adventuring in a dungeon. How to roll them, what results they should give and what you as the DM can do to make them feel more rewarding
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