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In this episode of The Indie Game Development podcast, our host Brandon, reflects on the unexpected twists in his 90-day challenge to publish a game on Steam. What started as a quick project became a 7-and-a-half-month emotional rollercoaster.
Brandon openly discusses feelings of embarrassment and imposter syndrome, revealing the human side of game development.
Despite meticulous planning, the episode unveils underestimated timeframes and project management challenges, dispelling the notion of scope creep.
This episode serves as a raw and relatable resource for indie developers, offering insights into the highs and lows of the creative process.
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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH
Check us out on Youtube: https://www.youtube.com/@sasquatchbgames
In this episode of The Indie Game Development podcast, our host Brandon, reflects on the unexpected twists in his 90-day challenge to publish a game on Steam. What started as a quick project became a 7-and-a-half-month emotional rollercoaster.
Brandon openly discusses feelings of embarrassment and imposter syndrome, revealing the human side of game development.
Despite meticulous planning, the episode unveils underestimated timeframes and project management challenges, dispelling the notion of scope creep.
This episode serves as a raw and relatable resource for indie developers, offering insights into the highs and lows of the creative process.
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