Level Design Lobby

Level Design Lobby

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Level Design Lobby episodes

  • Level Design Lobby - Reading Materials #49

    An incredible month of fantastic resources released by other devs as I recommend 5 resources for all you game gurus to consume and enjoy. Support the show: http://bit.ly/33xpKbG ---------------------------------- Manscaped ---------------------------------- https://www.manscaped.com/ 20% Off Code: LDL ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS -----------------------------------Resources ----------------------------------- Death Loop Narrative Design - https://shorturl.at/jlJVX Bunker Design Horizon Forbbiden West https://shorturl.at/rCHOX

    Open World Exploration - https://shorturl.at/mwKS8 Readability - https://shorturl.at/mEGPS

    Ghost of Tsushima Design - https://shorturl.at/bcBE9----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    18 min
  • Level Design Lobby - Burnout & Freelance #122

    The podcast is back with a vengeance as I return to talk about where I have been, brunout and how to regain one's passion as they suffer as well as what work is like when you become a contractor. Please Support: http://bit.ly/33xpKbG ----------------------------------Manscaped ---------------------------------- https://www.manscaped.com/ 20% Off Code: LDL Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    21 min
  • Level Design Lobby - Open World Exploration #121

    I go through Elden Ring and discuss how they have designed their open world to encourage exploration and peak interest of the player. As well as talking about how and what other techniques can be used by developers to draw in players. Please Support: http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    20 min
  • Level Design Lobby - Reading Materials #48

    It has been too long, since the last episode, and an essential reading one. So I decided to fix that and get the ball rolling on the episodes again! Support the show: http://bit.ly/33xpKbG -------------------------------------------- Level Design Store -------------------------------------------- https://bit.ly/39BakJD -------------------------------------------- Let's Design Books -------------------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS --------------------------------------------- Resources ---------------------------------------------Skybridge - https://www.youtube.com/watch?v=tBgn2jxhYQ4&ab_channel=TheB1M Enviro vs LD - https://www.gormandev.com/about-sean-gorman Spatial Composition - https://www.youtube.com/watch?v=fyBSDbm0tv8&ab_channel=Konsoll LoU2 The Flooded City - https://medium.com/@arnaldo42/the-flooded-city-mall-infiltration-e4aaee87735 Core Gameplay Loop - https://podcasts.apple.com/us/podcast/32-the-core-game-design-loop/id1533677626?i=1000533505542 --------------------------------------------- Contact Me --------------------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] ----------------------------------------------#LevelDesignLobby #Podcast #Games #Podcast

    15 min
  • Level Design Lobby - Narrative Evolution #120

    A short episode this time, but we talk about how narrative and storytelling have evolved over the years with the medium. Ways which were previously not used and how we can constantly evolve with our world-building. Please Support: http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    16 min
  • Level Design Lobby - Architectual Emotion Design #120

    Really enjoyed this topic and feel that I only scratched the surface of it as I discuss how we can use more Architectural references in our blockouts to improve the emotion we wish players to feel within our layouts. Join the community http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    19 min
  • Level Design Lobby - Halo Infinte Outpost Design #119

    Joined again by the ever passionate Kolbe Payne to talk about his work on the latest installment in the Hald franchise: Halo Infinite. He will break down his thought process and what he learned along the way. Join the community http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Kolbe ----------------------------------- Twitter: https://twitter.com/kolbepayne Website: https://kolbepayne.artstation.com/ ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    33 min
  • Level Design Lobby - Level Scripting #118

    Today is a short episode, but a fun and educational one, nonetheless. I will go through the importance of scripting and why when you build your folio pieces you should implement some form of scripting. Please Support http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    12 min
  • Level Design Lobby - Lead LD Ross Wilding #117

    Here joining me on the show we have Lead Level Designer Ross Wilding. As we go through his journey into the game industry and his advice on how to not only break into the industry but tips on how to progress through your career. Please Support http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Ross ----------------------------------- Twitter - https://twitter.com/Scourged_Wolf ----------------------------------- Example Folio ---------------------------------- https://www.jtdesigner.com/ ---------------------------------- Contact Me ------------------------------------ Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] --------------------------------------

    1 hr 8 min
  • Level Design Lobby - Reading Materials #47

    Back at it, as I suggest fantastic and educational resources which I have consumed over the past month. Going through what I have seen, I have 5 brilliant suggestions for you to all consume. Support the show: http://bit.ly/33xpKbG -------------------------------------------- Level Design Store -------------------------------------------- https://bit.ly/39BakJD -------------------------------------------- Let's Design Books

    --------------------------------------------

    Ebook - https://bit.ly/39BakJD

    Physical Books - https://bit.ly/3mfOsbS --------------------------------------------- Resources ---------------------------------------------

    Bloodborne - https://www.youtube.com/watch?v=wRDSS0xQVd0&ab_channel=TheEscapist Bubble Diagrams - https://www.youtube.com/watch?v=h-r6RFK8I7k&ab_channel=timdoesleveldesign Push and Pull - https://www.clement-melendez.com/portfolio/articles/push-pull/introduction Applying for LD Jobs - https://www.youtube.com/watch?v=6ybTn3jGEZU&ab_channel=LevelDesignLobby Lessons from a disapointing game launch - https://www.gamedeveloper.com/marketing/lessons-from-a-disappointing-game-launch-spire-of-sorcery

    --------------------------------------------- Contact Me --------------------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] ----------------------------------------------

    15 min

About Level Design Lobby

From the publisher's feed

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.

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