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An incredible month of fantastic resources released by other devs as I recommend 5 resources for all you game gurus to consume and enjoy. Support the show: http://bit.ly/33xpKbG ---------------------------------- Manscaped ---------------------------------- https://www.manscaped.com/ 20% Off Code: LDL ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS -----------------------------------Resources ----------------------------------- Death Loop Narrative Design - https://shorturl.at/jlJVX Bunker Design Horizon Forbbiden West https://shorturl.at/rCHOX
Open World Exploration - https://shorturl.at/mwKS8 Readability - https://shorturl.at/mEGPS
Ghost of Tsushima Design - https://shorturl.at/bcBE9----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] -----------------------------------
The podcast is back with a vengeance as I return to talk about where I have been, brunout and how to regain one's passion as they suffer as well as what work is like when you become a contractor. Please Support: http://bit.ly/33xpKbG ----------------------------------Manscaped ---------------------------------- https://www.manscaped.com/ 20% Off Code: LDL Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] -----------------------------------
I go through Elden Ring and discuss how they have designed their open world to encourage exploration and peak interest of the player. As well as talking about how and what other techniques can be used by developers to draw in players. Please Support: http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] -----------------------------------
It has been too long, since the last episode, and an essential reading one. So I decided to fix that and get the ball rolling on the episodes again! Support the show: http://bit.ly/33xpKbG -------------------------------------------- Level Design Store -------------------------------------------- https://bit.ly/39BakJD -------------------------------------------- Let's Design Books -------------------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS --------------------------------------------- Resources ---------------------------------------------Skybridge - https://www.youtube.com/watch?v=tBgn2jxhYQ4&ab_channel=TheB1M Enviro vs LD - https://www.gormandev.com/about-sean-gorman Spatial Composition - https://www.youtube.com/watch?v=fyBSDbm0tv8&ab_channel=Konsoll LoU2 The Flooded City - https://medium.com/@arnaldo42/the-flooded-city-mall-infiltration-e4aaee87735 Core Gameplay Loop - https://podcasts.apple.com/us/podcast/32-the-core-game-design-loop/id1533677626?i=1000533505542 --------------------------------------------- Contact Me --------------------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] ----------------------------------------------#LevelDesignLobby #Podcast #Games #Podcast
A short episode this time, but we talk about how narrative and storytelling have evolved over the years with the medium. Ways which were previously not used and how we can constantly evolve with our world-building. Please Support: http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] -----------------------------------
Really enjoyed this topic and feel that I only scratched the surface of it as I discuss how we can use more Architectural references in our blockouts to improve the emotion we wish players to feel within our layouts. Join the community http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] -----------------------------------
Joined again by the ever passionate Kolbe Payne to talk about his work on the latest installment in the Hald franchise: Halo Infinite. He will break down his thought process and what he learned along the way. Join the community http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Kolbe ----------------------------------- Twitter: https://twitter.com/kolbepayne Website: https://kolbepayne.artstation.com/ ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] -----------------------------------
Today is a short episode, but a fun and educational one, nonetheless. I will go through the importance of scripting and why when you build your folio pieces you should implement some form of scripting. Please Support http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] -----------------------------------
Here joining me on the show we have Lead Level Designer Ross Wilding. As we go through his journey into the game industry and his advice on how to not only break into the industry but tips on how to progress through your career. Please Support http://bit.ly/33xpKbG ---------------------------------- LDL - Store Store-https://bit.ly/39BakJD ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Ross ----------------------------------- Twitter - https://twitter.com/Scourged_Wolf ----------------------------------- Example Folio ---------------------------------- https://www.jtdesigner.com/ ---------------------------------- Contact Me ------------------------------------ Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] --------------------------------------
Back at it, as I suggest fantastic and educational resources which I have consumed over the past month. Going through what I have seen, I have 5 brilliant suggestions for you to all consume. Support the show: http://bit.ly/33xpKbG -------------------------------------------- Level Design Store -------------------------------------------- https://bit.ly/39BakJD -------------------------------------------- Let's Design Books
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Ebook - https://bit.ly/39BakJD
Physical Books - https://bit.ly/3mfOsbS --------------------------------------------- Resources ---------------------------------------------
Bloodborne - https://www.youtube.com/watch?v=wRDSS0xQVd0&ab_channel=TheEscapist Bubble Diagrams - https://www.youtube.com/watch?v=h-r6RFK8I7k&ab_channel=timdoesleveldesign Push and Pull - https://www.clement-melendez.com/portfolio/articles/push-pull/introduction Applying for LD Jobs - https://www.youtube.com/watch?v=6ybTn3jGEZU&ab_channel=LevelDesignLobby Lessons from a disapointing game launch - https://www.gamedeveloper.com/marketing/lessons-from-a-disappointing-game-launch-spire-of-sorcery--------------------------------------------- Contact Me --------------------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/ Email: [email protected] ----------------------------------------------
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