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James, Rebekah and Haydn reflect on the biggest news of this year's Game Developers Conference in San Francisco.
Inevitably, Google's Stadia streaming service dominates much of the conversation. We recap the most interesting aspects of the announcement, debate the appeal and potential of Stadia, and highlight the many, many unanswered questions.
We also discuss the Nindies showcase and its most promising titles, the promise of online technology like Improbable's SpatialOS, and consider Oculus' new two-pronged strategy with Quest and Rift S.
As always, you can get your daily dose of news, analysis and insight from www.gamesindustry.biz.
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James, Rebekah and Haydn reflect on the biggest news of this year's Game Developers Conference in San Francisco.
Inevitably, Google's Stadia streaming service dominates much of the conversation. We recap the most interesting aspects of the announcement, debate the appeal and potential of Stadia, and highlight the many, many unanswered questions.
We also discuss the Nindies showcase and its most promising titles, the promise of online technology like Improbable's SpatialOS, and consider Oculus' new two-pronged strategy with Quest and Rift S.
As always, you can get your daily dose of news, analysis and insight from www.gamesindustry.biz.
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