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Ludus Novus explores how games and other interactive art can be more than entertainment. Gregory Avery-Weir of Future Proof Games, game designer on "Majesty of Colors," "Ossuary," and "Exploit: Zero D... more
FAQs about Ludus Novus:How many episodes does Ludus Novus have?The podcast currently has 31 episodes available.
June 10, 2008Ludus Novus 011: Written in BloodIn this podcast, I discuss the player-author contract. An interactive work sets up a trust between the player and the work’s author. This takes the form of a contract which, when violated, can cause the player to reject the work. The Player-Author Contract The work can be played by the player. Violated by games which … Continue reading Ludus Novus 011: Written in Blood →...more28minPlay
March 14, 2008Ludus Novus 010: ELIZA Is DeadIs the illusion of player agency as good as real player agency? Isn’t a video game just a simulated game master? Is the Chinese Room a good game? If the author is dead, what about the algorithm? The music for this episode is “The Acorns. Seedin Time in The Oak Room.” by Loveshadow, and is … Continue reading Ludus Novus 010: ELIZA Is Dead →...more21minPlay
March 06, 2008Ludus Novus 009: Extra LifeDeath in games is usually a mistake. In these four indie games, it’s an intended part of the experience. The music for this episode is “Make You Cry” by Jonathan Coulton, and is available under a Creative Commons Attribution-NonCommercial 2.5 license. References: Passage by Jason Rohrer Psychosomnium by Cactus Seven Minutes by Virtanen Karoshi by … Continue reading Ludus Novus 009: Extra Life →...more15minPlay
August 27, 2007Ludus Novus 008: State of the Art60 years of video games. How are we doing? The music for this episode is “Brilliant Day (fourstones.net mix)” by fourstones and DeBenedictis, and is available under a Creative Commons Attribution-NonCommercial 2.5 license. References: Star Wars: Tie Fighter by Totally Games and published by LucasArts Shadow of the Colossus by Team ICO and published by … Continue reading Ludus Novus 008: State of the Art →...more23minPlay
August 19, 2007Ludus Novus 007: Who Am I?Amnesia. Can anyone remember why it’s so common in interactive entertainment? The music for this episode is “Forgettin My Identity” by Jane His Wife, and is available under a Creative Commons Attribution-NonCommercial 2.5 license. References: Planescape: Torment by Black Isle Studios and published by Interplay Flashback: The Quest for Identity by Delphine Software International and … Continue reading Ludus Novus 007: Who Am I? →...more15minPlay
October 14, 2006Ludus Novus 006: False Narrativism: Walking AwayThe game Walking Away: In what ways does it succeed at what it attempts? The music for this episode is “Criminal” by Peter Toh, used with permission. References: Deus Ex by Ion Storm and published by Eidos Interactive Grand Theft Auto III by Rockstar Games Postal 2 by Running With Scissors The next episode will … Continue reading Ludus Novus 006: False Narrativism: Walking Away →...more23minPlay
September 28, 2006Ludus Novus 005: Level CapLength of works: is a given game most like a short story or a novel, and how can length affect content? References: Morrowind from Bethesda Softworks Jigsaw by Graham Nelson “Slouching Toward Bedlam” by Daniel Ravipinto and Star Foster Grim Fandango from LucasArts The Myst series from Cyan Worlds The Prince of Persia: Sands of … Continue reading Ludus Novus 005: Level Cap →...more12minPlay
August 29, 2006Ludus Novus 004: Hurt Me PlentyDifficulty and completeness: Why do games have to be hard, and how is finishing a game separate from completing it? The music for this episode is “Big Bad World One” by Jonathan Coulton, and is available under a cc by-nc-sa 2.5 license. This episode, unlike most, is available under a cc by-nc-sa 2.5 license. References: … Continue reading Ludus Novus 004: Hurt Me Plenty →...more23minPlay
August 21, 2006Ludus Novus 003: Not the Same Thing After AllVariable player experience: What do we mean by interaction, and how can two players have different experiences with the same work? The music for this episode is Enrique Granados’s “Spanish Dance n. 2” performed by Mario Mattioli, and is available under a cc by-nc 2.5 license. This is the first episode in which I’ve talked … Continue reading Ludus Novus 003: Not the Same Thing After All →...more24minPlay
August 05, 2006Ludus Novus 002: Telling It Like It IsThe unreliable narrator: how do you use this technique when the narrator is usually the player character? The music for this episode is “Noite de Carnaval” by Code, and is available under a cc by-nc 2.5 license. References: The Silent Hill series from Konami Eternal Darkness: Sanity’s Requiem by Silicon Knights and published by Nintendo … Continue reading Ludus Novus 002: Telling It Like It Is →...more20minPlay
FAQs about Ludus Novus:How many episodes does Ludus Novus have?The podcast currently has 31 episodes available.