
Sign up to save your podcasts
Or


You can call it the “revenge of the computer scientist.” An algorithm that made headlines for mastering the notoriously difficult Atari 2600 game Montezuma’s Revenge can now beat more games, achieving near perfect scores, and help robots explore real-world environments. Pakinam Amer reports.
Learn more about your ad choices. Visit megaphone.fm/adchoices
By Scientific American4.2
599599 ratings
You can call it the “revenge of the computer scientist.” An algorithm that made headlines for mastering the notoriously difficult Atari 2600 game Montezuma’s Revenge can now beat more games, achieving near perfect scores, and help robots explore real-world environments. Pakinam Amer reports.
Learn more about your ad choices. Visit megaphone.fm/adchoices

215 Listeners

83 Listeners

52 Listeners

1,387 Listeners

609 Listeners

765 Listeners

941 Listeners

76 Listeners

59 Listeners

540 Listeners

976 Listeners

405 Listeners

829 Listeners

6,439 Listeners

334 Listeners

362 Listeners

362 Listeners

43 Listeners

6,567 Listeners

115 Listeners

487 Listeners