Max Quick 2: The Two Travelers

Max Quick 2: The Two Travelers

By Mark Jeffrey | ScriblArtsBooksFictionScience Fiction
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Max Quick 2: The Two Travelers episodes

  • Tempest in a Teepee
    Casey demands that Cody and Logan explain exactly what happened in the desert to Sasha and herself. Then Cody treats Casey to a night at the Thirteen, all while Casey keeps an eye out for her 'star people' amongst the denizens of the Gyp. Things at the Thirteen don't go exactly as planned, and it seems something of Nibiru is indeed here in the old West after all ...

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    1 hr 1 min
  • A Bad Breakfast
    Max and Ian are eager to begin the hunt for the Machine, but clash with Romani and Gustav, who prefer a more measured approach. Michelle sneaks a sly word with Max, and then a stab of ... something attacks the House.

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    30 min
  • Perturbations of Perambulation

    Sasha and Casey set out from Arturo Gyp in search of Enki. Across the screeching-white sands beneath a bloody sun, the duo trudges on. But the desert holds many surprises along the way -- and where they end up is the most surprising of all ...

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    33 min
  • The Hidden Hand

    Back in 1912, Max and Ian meet the Hidden Hand, a group consisting of the gypsy Madame Europa Romani, alienist Carlos Gustav, Sambhava the monk, the retired magician Gaspar Faliero and Michelle LeVeux. Are these the Niburians behind the Machine, disguised as humans? Or ... something else?

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    50 min
  • Arturo Gyp

    Casey and Sasha follow Enki through another Arch and discover the strange town of Arturo Gyp. There, they meet Cody Chance, a too-perfect cowboy with a toothpaste smile, and a blind Indian: Logan White-Cloud. After scant clues of Enki's presence, they also meet Sheriff Blackthorne, who does not seem at all pleased by the presence of the girls ...

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    41 min
  • 1912

    Max and Ian go back through an Arch to 1912, the pivotal year that contains 'the Machine', a mysterious device somehow intertwined with Max's secret. Sky Chambers roam strangely unseen by the people of this time. Max and Ian pursue a hooded, child-stealing figure through a series of Book-jumps -- and end up worse off than when they began ...

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    36 min
  • The Whispering Stone

    The foursome discuss Ian's recent discoveries. Max rashly attempts the Whispering Stone. He learns much, but is greatly disturbed at the same time. The Niburians attack: the foursome must use the Pyramid of the Arches if they are to escape -- but they must also split apart ...

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    49 min
  • Harbinger

    We learn what has befallen Max, Casey, Ian and Sasha during the past five years in Starland, California. But an encounter with a crazed old man brings an abrupt end to the lives they have come to know ...

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    51 min
  • Prelude
    Prelude: A 12-minute recap of Max Quick 1: The Pocket and the Pendant

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    14 min

About Max Quick 2: The Two Travelers

From the publisher's feed

Five quiet years have passed in Starland, California since the the time of the Pocket. But when a crazed old man shows up with a warning, Max, Casey, Ian and Sasha suddenly find themselves on the run. Max and Ian go through an Arch back to 1912, where a mysterious Machine is under construction that seems connected to Max’s unremembered secret. Meanwhile, Casey and Sasha follow the old man to the strange town of Arturo Gyp.

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