每日AI论文

每日AI论文

By Jingwen Liang, Gengyu WangScienceTechnology
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每日AI论文 episodes

  • EvoSafeHarness: Evolving Model- and Domain-Specific Harnesses for Securing Agents

    🤗 Upvotes: 32 | cs.CR

    作者:

    Nanxi Li, Yingzi Ma, Yulong Cao, Edward Suh, Bo Li, Dawn Song, Chaowei Xiao

    标题:

    EvoSafeHarness: Evolving Model- and Domain-Specific Harnesses for Securing Agents

    Arxiv:

    http://arxiv.org/abs/2609.05903v1

    摘要:

    Large Language Model (LLM) agents are turning language into real-world effects, making safety necessary against both indirect prompt injections and direct harmful requests. System-level safety harnesses add an enforcement layer beyond model-level defenses, but existing harnesses are usually designed once by experts and applied across heterogeneous models and domains. Effective protection is deployment-dependent: models differ in how much enforcement they need before utility declines, while domains differ in the effects, state, and action sequences that must be governed. A harness that is strict enough for one model may over-block another, and a policy that transfers across domains may miss application-specific safety relations. We present EvoSafeHarness, a safety-specific optimization framework that synthesizes a deployable harness for a frozen model in a target domain. It jointly searches a natural-language policy and executable code logic, guided by model behavior, domain specifications, and fresh-context adversarial review to reject benchmark-specific rules. Across four agent benchmark families, EvoSafeHarness achieves a stronger safety-utility frontier than fixed expert-designed defenses. On DecodingTrust-Agent, it reduces average attack success rate from 45.6% to 10.0% at a 3.3-point utility cost and achieves the best score in 14 of 15 cells. On AgentDojo, it reaches 82.8% utility at 0.0% ASR, twice CaMeL's utility at the same operating point, and transfers unchanged to unseen AgentDyn suites. It also achieves the best score on Agent-SafetyBench for every victim and keeps mean ASR below 20% under adaptive PAIR attacks with a refinement budget of 16. Analysis shows that domain semantics determine which safety relations and trajectory state are needed, while model and runtime behavior determine how and where those relations should be enforced.

    13 min
  • SpatialBlock: Enhancing Spatial Intelligence in LVLMs via Synthetic Block-Stacking Problem

    🤗 Upvotes: 30 | cs.CV, cs.AI

    作者:

    Soohyun Ryu, Sohee Kim, Eunho Yang

    标题:

    SpatialBlock: Enhancing Spatial Intelligence in LVLMs via Synthetic Block-Stacking Problem

    Arxiv:

    http://arxiv.org/abs/2609.07064v1

    摘要:

    Large Vision-Language Models (LVLMs) have achieved strong performance on diverse visual tasks, yet their ability to reconstruct and reason about the 3D structure of the scene depicted in 2D images -- referred to as spatial intelligence -- remains limited. Existing approaches attempt to address this gap by using real-scene spatial question answering datasets that require dense geometric annotations. However, constructing such labels is costly, time-consuming, and often noisy due to reliance on external perception modules. In this work, we propose a novel paradigm inspired by human cognitive development: learning foundational spatial skills through structured block-manipulation tasks. We introduce SpatialBlock-15k, a synthetic dataset of 15,000 block-stacking problems covering 3D-to-2D projection, viewpoint transformation, and structural combination. The dataset further incorporates controlled color modulation as visual cues to encourage anchor-based reasoning in visually complex conditions. Experiments demonstrate that LVLMs trained on our dataset through either direct answering or reasoning-based prediction significantly outperform baselines and generalize to real-world spatial tasks, despite the dataset's synthetic and compact nature. Code and data are available at https://github.com/rsoohyun/SpatialBlock.

    11 min
  • Show-Harness: Just a VLM Agent Can Play Robots

    🤗 Upvotes: 41 | cs.RO, cs.AI, cs.CV, cs.MM

    作者:

    Yanzhe Chen, Zechen Bai, Zhijun Cao, Wenzheng Zeng, Kevin Qinghong Lin, Yiqi Lin, Guoqiang Liang, Kevin Yuchen Ma, Qiming Huang, Mike Zheng Shou

    标题:

    Show-Harness: Just a VLM Agent Can Play Robots

    Arxiv:

    http://arxiv.org/abs/2609.10522v1

    摘要:

    Foundation vision-language models (VLMs) exhibit broad intelligence about the world, yet translating this intelligence into robot control remains challenging. We present Show-Harness, an Embodied Harness that enables VLMs to "play" robots through a compact semantic interface linking intent to action. Show-Harness exposes discrete semantic action units that VLMs can naturally reason over, while embodiment-specific interpreters deterministically ground them into local robot actions, keeping the VLM directly responsible for fine-grained physical decisions. Through the same interface, Show-Harness demonstrates the feasibility of (1) directly unlocking closed-source frontier VLMs for zero-shot robot control, and (2) adapting small-scale open-source VLMs for low-cost deployment with just a few GPU-hours of fine-tuning. We further develop GUMI (GUI Manipulation Interface), which extends the same semantic action space to GUI-based demonstration collection, allowing humans and agents to "play" robots across embodiments without specialized teleoperation hardware. Extensive experiments show that Show-Harness-equipped VLM agents generalize robustly across tasks, embodiments, and environments, outperforming representative agentic and VLA paradigms. These results suggest that the right interface can unlock substantial embodied capability from foundation VLMs, without requiring additional model capacity or costly embodiment-specific pretraining.

    17 min
  • Programmable World Model

    🤗 Upvotes: 30 | cs.CV

    作者:

    Zheng-Hui Huang, Guixu Lin, Jiacheng Lin, Yi-Chuan Huang, Ruihan Yu, Muyao Niu, Siqi Yang, Yu-Lun Liu, Yung-Yu Chuang, Kaipeng Zhang, Zhixiang Wang

    标题:

    Programmable World Model

    Arxiv:

    http://arxiv.org/abs/2609.10540v1

    摘要:

    Recent video world models generate increasingly realistic and interactive visual experiences, yet lack reliable mechanisms for maintaining persistent world state and enforcing programmable rules over extended interactions. We introduce Programmable World Model, a framework that decouples world-state evolution from visual observation generation. An agent translates natural-language instructions into executable programs that specify entity states and state-transition rules, enabling direct control over individual entities and their interactions. A lightweight engine executes these programs to update and maintain an explicit, persistent global world state, including off-screen entities and non-visual attributes. To connect world state with visual generation, we introduce state-augmented 3D oriented bounding boxes (OBBs) as an intermediate representation. This representation, together with the target camera trajectory, is deterministically compiled into pixel-aligned spatiotemporal conditioning signals for a pretrained video model serving as the generative renderer. This design allows users to create playable games with predefined mechanics, direct control over individual entities, and persistent world state throughout gameplay. We further introduce CombatStateBench, a benchmark for evaluating programmable world models. On CombatStateBench, our method achieves 94% Count Accuracy and 98% State Accuracy, substantially outperforming existing interactive video world models while supporting coherent long-horizon generation. These results demonstrate the effectiveness of separating explicit state evolution from generative rendering for building persistent, programmable worlds.

    14 min
  • WearableQA: A Benchmark for Health Reasoning over Real-World Wearable Data

    🤗 Upvotes: 23 | cs.CL

    作者:

    Ji Soo Lee, Xilun Chen, Pierce Chuang, Ashish Shenoy, Jason Wei, Dohwan Ko, Hyunwoo J. Kim, Benoit Corda

    标题:

    WearableQA: A Benchmark for Health Reasoning over Real-World Wearable Data

    Arxiv:

    http://arxiv.org/abs/2609.05405v1

    摘要:

    Recent advances in wearable sensing enable continuous monitoring of physiological and behavioral signals, yet existing benchmarks rarely evaluate whether AI systems can reason over a real user's longitudinal wearable record. We introduce WearableQA, a benchmark comprising 4,084 10-option multiple-choice questions constructed from the wearable time series, blood biomarkers, and demographics of 200 real users, each with up to 500 days of daily measurements. WearableQA preserves authentic wearable distributions that include device noise and inter-individual variability. To evaluate distinct reasoning capabilities, we introduce 16 question types organized along two complementary axes: data versus health reasoning, which distinguishes computation over longitudinal measurements from physiological interpretation; and single- versus cross-signal reasoning, which separates reasoning about individual signals from the integration of multiple signals. To construct reliable questions at scale, we adopt a dual-grounding framework that combines literature-grounded physiological findings with statistically validated population-grounded physiological patterns. This enables the capture of meaningful relationships observed in real-world wearable data. Evaluation of 14 proprietary and open-source LLMs demonstrates that WearableQA effectively differentiates model capabilities, with performance ranging from 19.6% to 72.9% against a 10% chance baseline. Moreover, WearableQA remains far from solved: most models achieve accuracies below 60%. Overall, WearableQA provides a realistic and diagnostic benchmark for evaluating LLM reasoning over real-world wearable data.

    14 min
  • NeoHorse-1: Towards Recursive Self-Improvement via Agentic Post-Training with Routing Harness

    🤗 Upvotes: 107 | cs.CL

    作者:

    NeoHorse Team, Guoliang Cao, Guohao Dai, Tianyu Guo, Kai Han, Hailin Hu, Zihan Jiang, Xiang Kuang, Boxun Li, Yulong Li, Zehua Pei, Yuchuan Tian, Jiamin Wang, Yu Wang, Yunhe Wang, Yihong Wu, Haiyang Xu, Shuo Zhang, Hang Zhou, Siyang Cheng, Jiayu Fan, Wei He, Qingrui Jiao, Hongguang Li, Zhiyuan Li, Runke Liu, Xi Liu, Xinchen Liu, Sinno Jialin Pan, Yi Ren, Liuyang Song, Chenyu Wang, Bei Yu, Quanlu Zhang, Xiangyu Zhang, Mengyu Zheng, Yingjie Zong

    标题:

    NeoHorse-1: Towards Recursive Self-Improvement via Agentic Post-Training with Routing Harness

    Arxiv:

    http://arxiv.org/abs/2609.08183v1

    摘要:

    Recursive self-improvement (RSI) requires a concrete mechanism through which an AI system observes its capabilities and converts that evidence into the next round of learning. We present NeoHorse-1, a family of agent-native models developed to explore this path through agentic post-training. Our system combines a heterogeneous model pool with intelligent routing, recording the predicted capability demand, selected service tier, and subsequent interaction for each user turn. These records are converted into training examples that preserve interleaved reasoning, tool calls, and harness context, and are admitted through structural validation, six-dimensional semantic evaluation, and subscene-level labeling. Routing signals organize supervised fine-tuning into a three-stage curriculum and extend to routing-guided on-policy distillation, where a teacher supervises student-generated responses under the same progression. Capability-guided allocation then converts evaluation feedback into the next training mixture, closing an evaluation-selection-update loop in which what the system learns to do shapes what it learns from next. Across eleven benchmarks covering harness-based agents, tool use, coding, and instruction following, post-training raises the macro-average from 58.94 to 64.87 at 4B and from 65.60 to 69.04 at 9B, substantially narrowing the aggregate gap between the post-trained 4B model and the 9B base model. NeoHorse-1 provides an initial prototype of this feedback-driven process and a path toward harness-mediated RSI across successive iterations.

    13 min
  • Eliciting Weak-to-Strong Generalization with On-Policy Reverse Distillation

    🤗 Upvotes: 49 | cs.LG, cs.CL

    作者:

    Youngrok Park, Sangmin Bae, Hojung Jung, Jongwoo Ko, Yunseon Choi, Young Jin Kim, Pashmina Cameron, Aaron Courville, Se-Young Yun

    标题:

    Eliciting Weak-to-Strong Generalization with On-Policy Reverse Distillation

    Arxiv:

    http://arxiv.org/abs/2609.08798v1

    摘要:

    Weak-to-strong generalization asks whether stronger models can learn from weaker supervisors and surpass them. This question is particularly important for successive model generations and multi-domain consolidation, where repeating frontier-scale post-training from scratch can be prohibitively expensive. Yet conventional distillation treats the weak teacher as an optimization target, potentially imposing its capacity ceiling on the student. We introduce On-Policy Reverse Distillation (OPRD), which evaluates the teacher's policy shift relative to its reference policy on student rollouts and amplifies the component of the student's verifier-driven policy gradient along that direction. By rescaling only verifier-supported updates, OPRD preserves the stationary points of policy optimization while accelerating learning beyond the teacher. In both successive model transfer and multi-teacher distillation, OPRD achieves higher performance with fewer student updates than existing RL and distillation approaches. Response-style analysis shows that OPRD students remain closer to models trained with verifier-based RL alone than to their weak teachers, suggesting that teacher guidance accelerates rather than redirects the student's own optimization. Results in conventional strong-to-weak distillation further demonstrate that OPRD effectively combines verifier-driven policy optimization with teacher guidance regardless of capacity ordering.

    13 min
  • Omni Interaction Agent Technical Report

    🤗 Upvotes: 44 | eess.AS, cs.AI, cs.LG, cs.MM, cs.SD

    作者:

    Orantqing, Shengpeng Ji, Junlong Tong, Jialong Zuo, Dongjie Fu, Di Cao, Yangzhuo Li, Shangda Wu, Franz, Evan, Theron Veyra, Changhao Pan, Jingyu Lu, Dongchao Yang, Zhifei Xie, Yang Tan, Xiaoyu Shen, Xiaoda Yang, Wenfu Wang, Teddysun, Steveyves, Zhou Zhao, Bryanytian

    标题:

    Omni Interaction Agent Technical Report

    Arxiv:

    http://arxiv.org/abs/2609.08977v1

    摘要:

    In this work, we present Gander, an end-to-end model that unifies omni perception, realtime interaction, and agentic capabilities within a single framework. In contrast to turn-based conventional paradigms, Gander continuously receives streaming inputs across multiple modalities, including video, speech, and text, enabling natural full-duplex interaction in both everyday conversations and complex workflow-oriented agent scenarios. Users can interrupt the model at any time, while the model can also proactively provide intermediate feedback or ask follow up questions. To natively support these capabilities, Gander adopts two key architectural designs: 1) It employs a Cerebellum-Brain collaborative framework, in which the Cerebellum is responsible for realtime interaction and omni conversational capabilities, while the Brain handles complex reasoning and higher-level agentic tasks. The two components interact continuously through tool calling and the agent orchestration runtime. 2) The Cerebellum is built upon a streaming Thinker-Talker architecture, user inputs and model outputs are further flattened into an ordered token stream at the chunk level, providing a unified representation for low latency, continuous interaction. We conduct comprehensive evaluations of Gander across four dimensions: conversational ability, omni understanding, interactive capability, and agentic intelligence. Internal human evaluations demonstrate that Gander maintains the natural and expressive spoken dialogue capabilities of SOTA open source models while achieving competitive performance in omni interaction. Gander also demonstrates robustness in challenging real-world scenarios, including background noise interference, multi-party interactions, and backchannel communication. We release Gander together with its models, code, and data to facilitate further research and development in the community.

    13 min
  • DriveZero: End-to-End Driving Beyond Human Demonstrations

    🤗 Upvotes: 34 | cs.CV

    作者:

    Hao He, Chengcheng Hu, Zirun Su, Heng Zhang, Haisong Liu, Jinke Li, Haochen Tian, Zhenwei Shen, Hongyang Li, Zhichao Li, Yunchen Yang, Bochao Huang, Siyu Zhang, Kuangye Chen, Xiongjie Zhang, Wentao Dai, Hengchen Dai, Siyuan Liu, Zehao Huang, Naiyan Wang

    标题:

    DriveZero: End-to-End Driving Beyond Human Demonstrations

    Arxiv:

    http://arxiv.org/abs/2609.06055v1

    摘要:

    Most end-to-end autonomous-driving systems learn by imitating human driving logs, leaving their learned behavior constrained by the quality and behavioral coverage of the recorded trajectories. This report presents DriveZero, an end-to-end system that learns driving behavior beyond human demonstrations. It decomposes driving into a perception model and an action model, pretrains each in the regime best suited to it, and combines them into one end-to-end planner. The two models call for different learning recipes: perception must understand the world, and benefits from massive and diverse visual data; action must interact with it, and requires closed-loop feedback. On the action side, we introduce DriveRL, a mixed-agent closed-loop reinforcement-learning framework. It converts real driving logs into interactive worlds, where a privileged teacher policy is trained with PPO through closed-loop rollouts. For the perception model, DriveVFM consolidates multiple frozen vision foundation models, including DINOv3, SigLIP2, SAM and Depth Anything V2, into a single backbone from raw images alone, requiring no task-specific annotations. DriveZero then unifies the two: a camera-only planner that distills the frozen DriveRL teacher through its rolled-out trajectories. The goal-conditioned teacher can moreover be queried under augmented driving intents, yielding diverse, goal-consistent supervision that logged data cannot provide. On nuPlan, DriveRL with value-guided test-time action search achieves a mean score of 93.57 across the Val14, Test14-hard, and Test14-random community splits in both non-reactive and reactive modes, exceeding the Log-Replay expert on all three splits. DriveZero achieves state-of-the-art performance on NAVSIMv1, NAVSIMv2 and the closed-loop HUGSIM benchmark without any human trajectory supervision.

    15 min
  • GE-Act 2.0: Pretraining and Scaling a World-Action Model for Robotic Manipulation

    🤗 Upvotes: 27 | cs.RO, cs.CV

    作者:

    AgiBot Research Team, Renhang Liu, Wenzhi Zhao, Zhuo Yang, Liliang Chen, Pengfei Zhou, Shengcong Chen, Guanghui Ren, Youlun Peng, Rongjun Jin, Nan Wang, Sukai Wang, Xindong He, Jinyuan Feng, Ziyu Xiong, Linqing Zhong, Yifei Wei, Feng Han, Long Zhang, Da Huang, Nanshu Zhao, Chenghao Yin, Mo Wu, Zhaodong Yan, Kongtao Hu, Yuxiang Yan, Aogelijiang Niyazi, Yu Fang, Jia Zeng, Lizhu Meng, Daizhen Lv, Haoyu Cao, Zhiwen Hou, Lianjin Ye, Yuehan Niu, Zhikai Cai, Xuan Hu, Hui Min, Xiongfeng Cai, Yue Liao, Jing Wu, Soujanya Poria, Ye Li, Sanping Zhou, Maoqing Yao

    标题:

    GE-Act 2.0: Pretraining and Scaling a World-Action Model for Robotic Manipulation

    Arxiv:

    http://arxiv.org/abs/2609.05588v1

    摘要:

    World-action models (WAM) predict future states to guide robot actions, enabling learning from both action-free video and action-labeled interaction. Most inherit pretrained video generators, leaving WAM pretraining and scaling underexplored. We introduce Genie Envisioner Act 2.0 (GE-Act 2.0), a world-action model whose trainable generative and action components are all initialized from scratch on manipulation data. It combines a control-oriented autoencoder (CoAE), a single-step visual planner (SVP), and an inverse dynamics model (IDM). CoAE retains action- and instruction-relevant information under aggressive compression, while SVP produces a complete future state in one differentiable pass, so visual planning and inverse dynamics can be pretrained separately on complementary data. The components are then jointly trained with knowledge-aligned selective optimization (KASO), which reduces mismatched supervision by selecting only predicted futures judged behaviorally compatible with the recorded action. We evaluate pretrained checkpoints directly, without per-task fine-tuning, on 100 tasks across 20 manipulation skill groups with held-out scenes, backgrounds, lighting, and object instances. Scaling co-training data from 300 to 30,000 hours raises success from 17.1% to 44.1% on G1-OP and from 13.4% to 31.1% on G2-90D; despite comprising less than 2% of the co-training data, G2-90D improves by 17.7 points, suggesting cross-embodiment transfer. Gains span 19/20 and 18/20 skill groups, and skill-specific coverage strongly correlates with zero-shot out-of-distribution (OOD) success (Pearson r=0.80; Spearman rho=0.85). Under the same protocol, the model grounds object, color, shape, and position references in at least 90% of trials and follows explicit instructions even when they conflict with an already-committed behavior or a conventional scene association.

    15 min

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