MEX Design Talk

MEX Design Talk

By MEXTechnology
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MEX Design Talk episodes

  • Crap futures; James Auger & Julian Hanna
    James Auger and Julian Hanna, the duo behind the Crap Futures blog, talk to Marek Pawlowski about what motivated them to take on a provocative question we all ponder from time-to-time: whether or not the digital age we’re ushering in really represents the path to a better future? They talk about some of the dystopian examples they’ve highlighted at Crap Futures and share techniques we can all use to ensure the future really serves those who have to live in it. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/category/podcast/
    Contact:
    T: https://twitter.com/mexfeed/
    1 hr 2 min
  • Inclusive infrastructure, Gregg Vanderheiden
    Gregg Vanderheiden talks to Marek Pawlowski about the Global Public Inclusive Infrastructure (GPii) - a multi-partner, multi-country effort to ensure technology is universally accessible. As well as being the initiator and one of the driving forces of the GPii, Gregg is a professor in the school of information studies at the University of Maryland and the director of the Trace Research & Development Centre. He talks about the aims of the initiative, as well sharing stories from over 40 years in the area of accessibility, including working with Apple and Microsoft in the early days of personal computers to help them build the first inclusive features into their operating systems. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/category/podcast/
    Contact:
    T: https://twitter.com/mexfeed/
    58 min
  • Tim Burrell-Saward; designing hybrid physical / digital experiences
    Tim Burrell-Saward is working at the frontier of experience design, where the digital and physical dimensions combine in surprising, delightful ways. In this conversation with MEX founder Marek Pawlowski, Tim talks about his journey from lighting design and architecture to working at start-up company Sensible Object on a fascinating multi-touchpoint game called Beasts of Balance. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/category/podcast/
    Contact:
    T: https://twitter.com/mexfeed/
    53 min
  • Louise Oakham, Experience Designer
    Louise Oakham’s career in experience design has ranged from leading in-house departments for large companies to specialising as a freelance independent practitioner. After being inspired by her talk on international user research techniques, MEX founder Marek Pawlowski sat down for a chat with Louise to hear about her tools and insights. Their discussion ranges from Louise’s early interests in curation and museums to the opportunities for improving UX in the corporate environment. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/category/podcast/
    Contact:
    T: https://twitter.com/mexfeed/
    1 hr
  • Closure experiences; Joe Macleod, author of Ends
    Joe Macleod's book 'Ends' asks us to consider why we have such difficulty designing closure experiences. He talks to MEX founder Marek Pawlowski about how the thinking behind the book emerged from a career in mobile technology with Nokia and design agency Ustwo, where he saw companies unable to address important issues around off-boarding. The conversation ranges across the diverse areas Joe explores in the book, from historical behaviour patterns in religions, industry and health to modern trends in consumerism. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/category/podcast/
    Contact:
    T: https://twitter.com/mexfeed/
    1 hr 6 min
  • Wearable health; Christian Lindholm, CEO, Koru
    Christian Lindholm, a pioneer of mobile experience design, has his sights set on enabling a new generation of wearables for health and fashion. He talks to MEX founder Marek Pawlowski about his journey from Nokia in the 1990s, where he shipped the Navi Key UI on hundreds of millions of mobile devices - to his current ventures, including the Koru UI platform for wearables and an accelerator for digital health startups. The conversation also explores Christian's time as a managing partner at design agency Fjord, when the company grew from a small design studio to become a global business subsequently acquired by Accenture. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/category/podcast/
    Contact:
    T: https://twitter.com/mexfeed/
    42 min
  • Augmenting retail experience design; Josh Shabtai, Lowe's Innovation Labs
    With Amazon's $13.7 billion acquisition of Whole Foods placing a spotlight on the future of retail experience design, MEX founder Marek Pawlowski talks to Josh Shabtai of Lowe's Innovation Labs about how the home improvement giant is experimenting at the cutting edge. Josh shares some of the techniques they're using to maintain organisation-wide narratives around user-centred innovation, from creating comic books to tapping into the design skills of shop floor employees. The conversation goes on to explore how Lowe's is combining applied neuroscience and more traditional user research techniques to get a clearer sense of people's reactions to pioneering technology - like robotic exoskeletons - as well as Josh's own journey from creative agencies to designing one of the first augmented reality games with a Star Wars-themed Laser Tag gun. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/category/podcast/
    Contact:
    T: https://twitter.com/mexfeed/
    1 hr 4 min
  • Language of design; Kwame Nyanning, VP, Experience Design, McKinsey
    As design grows in strategic influence, how important is language in helping diverse practitioners from different fields collaborate towards an overall goal? Kwame Nyanning, VP of Experience Design at McKinsey, talks to MEX founder Marek Pawlowski about how pattern language informs his work helping global clients transform their businesses. The conversation explores Kwame's path into the emerging field of experience design in the late 90s and new challenges in industries like banking. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/category/podcast/
    Contact:
    T: https://twitter.com/mexfeed/
    1 hr 5 min
  • Death in VR; Paula Ceballos, Experience Designer
    Death remains one of the subjects we find hardest to address. Paula Ceballos, co-creator of When We Die, talks to MEX founder Marek Pawlowski about her attempts to create a safe space - in virtual reality - where people can come to terms with their own mortality. After the usual show and tell, where Paula has some thought provoking examples, we talk about the experience design challenges of the When We Die project, her participation in NYU's ITP programme and what might come next in her career. Marek also has an announcement about MEX Jobs, a new service for the MEX community. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/category/podcast/
    Contact:
    T: https://twitter.com/mexfeed/
    1 hr 1 min
  • Craig Bryant, We Are Mammoth; patience and incubating agency ventures
    This episode is a story which gets to the heart of the challenges facing digital agencies, from remote working to incubating in-house ventures, as Craig Bryant talks to Marek Pawlowski about his journey co-founding We Are Mammoth. Craig shares his thoughts on becoming a ‘remote first’ company, creating and scaling two successful software businesses and what it takes to keep delivering for clients. We also hear about his own path, from musician to Flash developer and on to becoming an agency owner. Get in touch with feedback and questions @mexfeed on Twitter or email [email protected].
    Show notes with links to everything discussed:
    https://www.mobileuserexperience.com/design-talk-31-craig-bryant-we-are-mammoth-patience-and-incubating-agency-ventures/4729/
    Contact:
    T: https://twitter.com/mexfeed/
    1 hr 5 min

About MEX Design Talk

From the publisher's feed

Interviews with UX pioneers, hosted by Marek Pawlowski, the founder of MEX. Each episode features a guest talking to Marek about their career story, design interests and their hopes for how technology…