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In this episode Nate and Pete discuss an encounter that starts off with some miscommunication.
In this episode Nate and Pete tackle the issue of making the game fun for everyone at the table at the same time, even if they are different people and have fun different ways.
In this episode Nate and Pete discuss a tweet from Jeremy Crawford about when to pollice the action economy.
In this episode Nate and Pete go through the first encounter of their campaign. They talk about how it is very important and sets the tone for everything to come.
In this episode Nate and Pete dig into how Nate's fiendish encounter played out. The setup is in episode #30 and this episode describes the first part.
In this episode Nate and Pete discuss the two main ways DMs level the party. The first and more old school way of using experience points. And the second newer way of awarding levels for completing milestones.
In this episode Nate and Pete walk through the final session of their campaign. It was basically a one shot for level 20 characters except they had all earned those levels.
In this episode Nate and Pete discuss getting a campaign from the start all the way to level 20. They dig into the existential threats to a group both in game and out of game. And talk about how the DM needs to keep an eye out for those threats and eliminate them.
In this episode Nate and Pete discuss signature items for characters as they hit the last tier of play. They get into the design and the balance between homebrew and professional design using their PCs as examples.
Nate and Pete discuss what to do once your players can cast wish.
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