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In this episode Nate and Pete talk about how Milo earned his signature dagger. Spoiler: he was almost dead and just refused to die.
In this episode Nate tries to get Pete to talk him out of giving the players an epic loot drop.
In this episode Nate and Pete talk about Nate (the player's) reaction to a dagger his character purchased.
In this episode Nate and Pete unbox Matt Colville's kickstarter, the book Strongholds and Followers.
Nate's players split the party. Pete hates it but Nate likes giving the players freedom. Discussion ensues about the pros and cons.
In this episode Nate and Pete breakdown an encounter that Pete threw at the party. Pete talks about how he put it together and the philosophy he took towards running it ("the gloves are off"). Then they discuss how it went and how to strike a balance between building to a party's weaknesses and killing the fun.
When Nate's character Milo comes across a cool magic item he makes his desire known. However as the DM Pete is faced with a dilemma. The rules as written (RAW) say, "no". Pete turns to reddit for advice from the community for help.
Sometimes stuff goes down in game and as the DM you want to adjust on the fly. But what do you do when that requires altering the world you've created. That's what Nate and Pete discuss in this week's installment.
In this episode Nate and Pete talk about what goes on behind the screen in order for the DM to keep a game moving in a satisfying way. There is a balance to strike but at the end of the day it comes down to being away of the table and responding to the players.
In this episode Nate asks Pete about how he uses random encounters. Pete lifts the DM screen and points out that, for him, they're only "mostly" random.
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