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In this interview with Lennart van Kralingen, a motion graphic designer at Warner Brothers / Discovery, he shares his journey in the creative industry. Lennart started with a passion for creativity, attending design school, and gaining experience through internships at broadcasting and production companies. After freelancing for a while, he found a home at Discovery, where he enjoys the creative freedom to experiment with various techniques, from Photoshop to After Effects, and even explores the possibilities of AI. Lennart believes that AI, while still in the early stages, offers incredible potential to save time and enhance efficiency in creative workflows.
Lennart emphasizes the importance of taking risks and trying out new ideas in the creative field. He encourages emerging artists to execute their ideas without fear, as failures can lead to valuable lessons. His core advice is to keep experimenting, embrace the joy that design brings, and stay committed to the creative process while keeping an open mind about emerging technologies like AI, which are set to revolutionize the industry.
In this podcast, Mischa Rozema, the founder of The Panics, a film production company, discusses various aspects of creativity and his approach to filmmaking with the podcast host.
Mischa talks about his passion for creating, the importance of staying creative and moving forward, and how technology and AI are impacting the creative process. He emphasizes the uniqueness of human creativity and expresses concerns about AI potentially diluting the creative source. He also discusses his experiences with project setbacks and the importance of staying proactive and motivated in the face of challenges. Overall, Mischa shares his insights into the world of filmmaking and storytelling.
Tomas Sackmann | Senior Character & Creature Artist at DNEG / Asset Artist
" I am a passionate 3D Character and Asset Artist currently working as a Senior Creature Modeler at DNEG Vancouver.
I have been working in 3D since 2011 for different industries such as product design, experiential marketing, events, Interior architecture and 3D visualization. Currently focussing on 3D Character Art, Modeling and asset creation for films and games
In the link below you can see an interview I did for Adobe Substance 3D Magazine about my workflow "
Suza Vos | Digital Fashion Artist
"I am pivoting my focus to be an independent digital fashion artist. I am a true believer that within the creator economy, artists can take their own responsibility. Now more than ever, we can be so directly in contact with our audience on a global scale. Together with you, I would like to grow my brand. Please contact me for questions or collaborations. "
https://www.suzavos.com/about
https://www.instagram.com/suza_vos/
https://felixmeritis.nl/programma/future-front-row/
Roger Magrini is a 3D Artist at Scanline VFX Working on movies and series.
His amazing work, says more:
https://www.instagram.com/rogermagrini/
https://www.artstation.com/rogermagrini
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