Mountain Collective Podcast

Mountain Collective Podcast

By Mourad BahrouchEducationSelf-Improvement
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Mountain Collective Podcast episodes

  • EP 54 FOUNDER: From concept to commercialisation explained by Alicia Wiid.

    CoLab Consulting launched in May 2018, inspired by the fast-growing number of fashion and apparel start-ups and SMEs in the face of continued market challenges in the retail industry. Determined to continuously push the boundaries of fashion through collaboration, our vision is to empower your business with proven best practices to optimise your product creation cycle.



    https://www.colabconsulting.net/

    https://web.facebook.com/CoLabConsulting/

    ⁠https://www.instagram.com/colabconsultingnet/⁠

    ⁠https://www.linkedin.com/company/colabconsultingnet/

    31 min
  • EP 52 CEO: Rob Sloan explains the power of virtual production
    "Humanity will ultimately bridge its understanding of virtual worlds through the use of digital twins." Rob Sloan
    At Orbis Tabula, we believe in the power of digital twins.
    By creating accurate, interactive 3D models of physical assets and spaces, we are able to revolutionize the way businesses and organizations interact with their world.
    Our team of experts has extensive experience in a variety of market segments, including Architecture, Engineering, and Construction, the Entertainment industry, and Historical Preservation. Using cutting-edge technologies such as LiDAR, photogrammetry, and game engines, we are able to create digital twins that are not only visually stunning but also highly functional and informative.
    But we don’t just stop at creation – we also offer a range of consulting services to help our clients fully utilize the potential of their digital twins. From asset modeling and game engine integration to technical guidance, we have the expertise to help our clients succeed in an increasingly digital world. So why wait? Let’s bring your projects to life with the power of digital twins.
    https://orbistabula.io/
    https://twitter.com/RobMakesMeta
    31 min
  • EP 51 Ai: G-Star first denim designed by artificial intelligence.

    Maximilian Rabe

    Senior Designer at G-Star RAW

    “ I am an Apparel Designer and 3D Visual Artist, currently based in Amsterdam, Netherlands. Originally from Berlin, I studied Fashion Design at ESMOD School of Design. With an emphasis on technical design, my interest in the complexity of design and functionality was formed. From then on I sought out opportunities that challenged me on a creative and technical level.”

    https://www.max-rabe.com/


    Giovanni Cimino

    3D Designer and Men's Knitwear Designer

    “ Italian product and fashion designer, currently based in Amsterdam. Jazz and hi-tech lover, I try to combine improvisation and planning. I am curious and meticulous, I like to converse and work with order. I’m looking for the essence of things so that they’re not just an end in themselves.”


    CREATING THE FUTURE OF DENIM

    ⁠https://www.g-star.com/ko_kr/stories/art/artificial-intelligence-fashion⁠


    28 min
  • EP 49 MOTION DESIGN: PlusOne's Philipp Hartmann talks Ai after effects on the industry.


    Philipp Hartmann is a 3D Motion Designer helping global brands find new ways of expression. Being naturally curious he gained hands-on experience at onformative, a studio for digital art and design and working for clients such as Adobe, Samsung and Ars Electronica. Now at PlusOne Amsterdam, an independent creative studio crafting award-winning design and motion graphics working as a Houdini Artist creating procedural systems and abstract simulations, as well as doing lighting and shading in Redshift.

    34 min
  • EP 48 FREELANCE: How to be an obsessive excellent human being and freelancer.


    What is a client relationship really?

    Adrián Morán Molinero has previously freelanced with tech giants :

    Google, Apple, Amazon, Meta  , adidas studios such as BUCK Media.Monks and Ambassadors.

    With 14 years of freelance experience combined, Adrián and I opened up a DEEP conversation on MOUNTAIN COLLECTIVE (podcast) about client relationship in the post-modern digital age.


    Adrián Morán Molinero: 

    " I’m a Freelance Motion Designer & Character Animator & Illustrator, from Barcelona, with devotion for colors, shapes and movement.

    Always focused on concept and message. Using any tool or technique which is needed to express and transmit the message. Through animation or illustration, always with simple shapes and powerful colors, where the main point is the message.

    Always open to learn, improve my skills and collaborate with other creative people.

    Have any project in mind, let’s talk bout it!!
    AdrianMoran.tv " 

    29 min
  • EP 47 WEB3: Lacoste's 3D Design Engineer tools, workflows and future views on 3D, WEB3 and Ai.

    Chris Barlow:

    "I push the boundaries of how 3D is used within Lacoste PCL.

    My primary focus is on the design and development of new footwear. I also create 3D renders in place of physical samples, as well as animations for both sell in tools and global product launches.

    I work closely with footwear designers, developers and Asia factories to drive new design through mainline, SMU and future concept projects.

    I also work across performance led briefs, where 3D has helped to iterate designs quickly with technicity and manufacturability in mind. Often, I will use Grasshopper and Rhino 3D to generate upper patterns and outsole textures/treads that can be modified to meet the specific design requirements of these complex briefs.

    By pushing 3D and implementing new ways in working, I have been able to streamline processes, delivering better results in a shorter space of time, with less samples being made.

    I believe that 3D can be used smartly to lead a more sustainable approach to footwear design, adding value across design, development and marketing.

    Key skills: Product modelling and visualization (Rhino, KeyShot), algorithmic design (Grasshopper), 3D printing, animation, Adobe Suite, 3D printing"

    30 min
  • EP 45 DIRECTOR: Burnout recovery of Mathijs

    "Clients I've worked for include: Adobe, Hermès, The New Yorker, TedX, FX, Adidas, Nike, Google, Android, Facebook, Apple, Microsoft, Paddle, Spotify, Tycho, Jesper Ryom, and more. 

    Studios I’ve worked with include: Buck, Oddfellows, Ordinary Folks, Giant Ant, Gunner and more.

    My name is Mathijs Luijten and I'm a dutch freelance Senior animator / Director based in Sydney, Australia.

    I've worked in the creative industry for 13 years (time flies when you’re having fun!)

    My first 4 years were as an in-house animator at two great creative agencies, teaching me the importance of client centered concepting / designing. The next 3 years I spend at two exciting animation studios, perfecting my animation moves. After a short period of freelancing I took on a senior role at Buck Sydney, one of my all-time favourite studios in the world, for 3 years. These days I freelance my way around the world, striving to perfect the art of storytelling and the many ways a story can be brought to life."

    https://www.instagram.com/mathijsluijten/

    https://www.mathijsluijten.com


    34 min

About Mountain Collective Podcast

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Conversations and reflections for creatives.

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