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Helping brands navigate the metaverse. (Branded) content expert with experience in helping leading brands tell meaningful stories at a global and local level. International background and raised bilingually (English & Dutch)
https://www.linkedin.com/posts/activity-6879330234773073920-7Eko
https://met-ams.xyz/
Ready Player Me / Wolf3D Lead Unity Developer Sercan (Sarge) Altundaş explains how to make your own avatar.
Sercan (Sarge) Altundaş is a developer of Ready Player Me. Helping developers build the Metaverse.
MSc Software Engineer / Game Development Generalist
https://bilink.im/sarge
Sidharth Vohra: A self-taught Digital Artist from New Delhi dwelling into the world of Motion Graphics and Animation!
Art speaks better than words:
https://foundation.app/@sidharthvohra
Social Media:
https://www.behance.net/SidharthVohra
https://twitter.com/VohraSidharth
https://www.instagram.com/sidharthvohra/
Mahangoe Virtual Studio was founded in 2020 by ardjoen mahangoe.
Mahangoe Virtual Studio supports brands with developing and selling their collections more efficiently and sustainably through the use of 3D technology.
Their prior experience as designers within the fashion industry has given them extensive knowledge within the design and development processes.
Approaching 3d design with this common background allows them to speak the language of fashion and create photorealistic true to life garments.
https://www.mahangoevirtualstudio.com/
https://www.instagram.com/mahangoevirtualstudio/
Muhcine Ennou is an Artist and Creative Director based in Amsterdam. Working across disciplines, using CGI and Procedural Design in his work creating a contemporary aesthetic, experimenting with new techniques and developing projects with strong storytelling.
https://www.instagram.com/muhcines/
https://foundation.app/@muhcine
https://muhcine.com/
Kevin Rooi ✖ Typographer: Good vibes & energy in each design
Lorenzo Milito is an Italian-born Amsterdam-based illustrator and art director with more than a decade of experience in the creative industry. Since 2011 he works as art director at MediaMonks for an international team of artists and a wide range of digital campaigns. Since 2018 he started painting murals in New York, London and Amsterdam. His latest work is a mural in Delft Blue style that he has painted during the Pandemics. Check out his portfolio at www.lorenzomilito.com and his instagram profile https://www.instagram.com/lorenzo_milito/.
This is a special episode with two experts on the field: Lucas Guzman & Dutchtide
LUCAS GUZMAN
"I am a 3D artist, constantly developing myself in this field. In the past few years, after making renders and visuals and 3D printing for different fashion companies, I decided to start producing 3D assets for video games, VR experiences, and other interactive media.With +10 years experience in digital media production I am currently working as a Senior 3D Artist for the innovative marketing agency CapitolaVR."
https://lucasguzman3d.com/
DUTCHTIDE
"Back in 2017 I began listening to vaporwave. The music, the visuals the feeling. It got to me. I remember sitting down one night and creating the gasstation piece. Which has been the origin of Dutch tide. The gas station series stands for interpretation. Meaning that I tried to design it in such a way that it reflects your thoughts and feelings. The composition is set up in such a way that your eyes go through the whole image but you always return to a focal point that doesn't really exist. Symbolising reflection and emptiness. Its set on one plane, meaning, you have foreground background and midground. I put the gas station on the mid ground which is where traditional japanese art comes together with dutch fundamentals. Neon colors, vague vocal points and emptiness are at the core of this piece. This is what resonates with people. This is what the art of Dutch tide is like."
https://www.dutchtide.com/
"As an interactive designer, I'm very interested in the latest tech, design, fashion, and art development.
Videorbit Studio is an Amsterdam-based company specializing in Augmented Reality. Our experienced team consists of, 3D artists, interactive media designers, and AR-specialist. Our creations have been viewed more than 200 million times worldwide. We make AR concepts for small and large organizations. Creating strong and coherent end results is always our goal.
Geoffrey Lillemon (1981 USA/Netherlands) works with digital media on various platforms which connects technical innovation with nouveau aesthetics, visual demagoguery and hyper sensationalism.
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