Our heroes deal with the aftermath of their scuffle at the Mimes' Caress, before heading back to the Commission for a medical exam and some much-needed sleep. Uriel is visited by his angelic guide, Shir, and Pascale buys a weapon they super don't need! Who are the mysterious assassins, and what were they doing in Elf-Town to begin with? There's only one way to find out...
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