This episode bops! Our guest on the show this week is Chel Wong, an award-winning game composer who has worked on several published and early-access titles, like Watch This Space and Kine. Her work on Kine earned the game the award for Best Audio at Reboot Develop Red 2019. From composing to mastering, we ask Chel to describe her preferred tools and workflows for creating music for games. Also, there is a tense debate—Galaxy or Sunshine?
Game Audio Tools and WorkflowsAudio
Games
Kine - SteamLab Rats (a satirical puzzler by Gwen Bond, formerly Gwen Frey) - Steam
Audio Software Tools
ReaperReasonFL Studio (stand for Fruit Loops)Helm AudioTAL NoisemakerMusescore - Software for Written Music
Instrument Synthizers
Komplete - Native InstrumentsKontact - Native Instruments
Audio Hardware
Focusrite -Scarlett Series
Microphones
Shure SM57Shure SM58Shure SM7bAudio-Technica AT2035
Other Mentions
Game Sound ConChel and her friend Tiffany Otto are going for 120 stars on Super Mario 64! - ChelWongAudio, Twitch