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In this edition of The Game Business Show, we chat with Obsidian's Marcus Morgan and Justin Britch to discuss the studio's impressive output, its iterative, RPG-like approach to development and how it's managed to launch three games (Avowed, Grounded 2 and The Outer Worlds 2) in one year. We also find out how the studio hopes to keep staff happy so they stay for 20 years or more.
By Hosted by Christopher Dring5
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In this edition of The Game Business Show, we chat with Obsidian's Marcus Morgan and Justin Britch to discuss the studio's impressive output, its iterative, RPG-like approach to development and how it's managed to launch three games (Avowed, Grounded 2 and The Outer Worlds 2) in one year. We also find out how the studio hopes to keep staff happy so they stay for 20 years or more.

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