Omega 14

Omega 14

By Matthew AebersoldLeisureGamesHobbies
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Omega 14 episodes

  • Ben and Micah join me to talk Imperial Assault, Project X, and Twilight Imperium
    I just finished my Imperial Assault campaign, and I go through some of the things I loved about it, and some of the things I definitely did not like. Then, we talk about the mechanics and how an experience like that can inform the design of Project X. Also, we get into some specifics on Twilight Imperium, and how to plan for such a big and immense game day, including how to chose variants, setup the board, and how to plan ahead of time to remove fustrations on game day.
    43 min
  • Ep 2: Inspiration, where to find it, and how to apply it to game design
    In this second episode of the Omega Fourteen Podcast, I talk in depth about Twilight Imperium, Eclipse, and other games that directly inspired the games I'm working on. I also introduce Project X, which is the grand game that I've been working on for a year now. I talk about looking for inspiration in sources that aren't directly connected to the genre and medium of your game, to better round out the mechanics, theme, and aestetics of your game.
    28 min
  • Inaugural Episode, ETX 2017, Design Academy, and Introductions
    In this very first episode of the Omega Fourteen Podcast, I introduce myself, and I talk a little bit about my intentions for this podcast. I cover the games I'm currently playing and what I'm looking forward to, as well as a look at last weekend when we attended the Evergreen Tabletop Expo in Seattle. We went to the 2 day design academy, and learned form some of the best designers and publishers in the industry.
    37 min

About Omega 14

From the publisher's feed

The Omega Fourteen Podcast covers game design, development, and reviews of the greatest space games on the planet.