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The second part of our epic adventure versus furniture, roller skaters, AM radio disc jockeys, and country music-loving cowboys.
And a demon, I guess.
That's right -- this is the Juggalo RPG that sometimes haunts the lower halls of Reddit's deepest thought chambers when esoteric games are sought out by the bravest of souls. We are as surprised as anyone that it's getting posted up -- if you like how we treated this unique material, let us know and we'll make more!
Part Two of our second Arc's finale! It's hot, hot denouement, plus a bit of Arc Three foreshadowing! No spoilers here, get to listening!
Part One of our second Arc's finale! Zeh and Richard uncover the most devious secret yet within the cyborg mind of Chas Byrn. Kidd Atomic kill teams close in on the team as time runs out. Oh, and there's a nuke in play now.
Part 2 of our Inspectres adventure! Join the franchise as they face a true Stinkler Warbler! Discover the secret sacred reality underlying all things as they confront the ancient Gods of Ska! And hopefully they get paid.
Join us on a spooky sojourn into the collaborative RPG known as Inspectres! Combine Ghostbusters and The Office, as well as some dang old chuckleheads, and you are guaranteed a time.
Enjoy Part 1 of our sojourn into New Things!
Richard and Zeh struggle inside Chas' fractured mind, encountering uncooperative facets of past personalities. Andreas and Carver, still in meatspace under the City, get an inexplicable call from Shida Shiro, who warns them that he has some of their friends at Entropy Station held hostage. PENULTIMATE TENSION!
The team has an epic showdown with Chas Byrn, pop idol and surprisingly-formidable adversary. Night City proper suffers another riot (it's probably the team's fault, again). And Richard and Zeh journey to the center of a simulated mind.
Andreas and Zeh escort Teela to the big wrap-up party. Richard and Carver are soundly defeated by a turnstyle door. A surprise guest arrives in a big way. And, finally: math is hard.
Teela's finally at the Stadium for her Big Show, and certainly this adventure is winding down. However, the team soon discovers that reality is broken and it might be their fault. Richard uses Business Magick and gains a new friend.
From the publisher's feed