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All that stands between our Storm Knights and rescuing their comrades is an army of police, cyber papacy drones, and a massive holographic angel with a flaming sword. It actually doesn't seem so insignificant when I lay it all out there. Well, let's hope they don't all unexpectedly die!
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The storm Knights go on a wild chase through the domain of the dreaded Cyber Pope. What should be a simple task grows drastically out of control as ill-timed failed rolls compound. Will our knights make it to their safe house in time, or will the game take a drastic turn?
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After a slightly rocky demon-summoning start to their covert search and rescue mission, our Storm Knights head further into the domain of The Cyber Pope to gather information and allies.
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James hosts Eric Simon and some friends to preview Torg Eternity which will be up on Kickstarter soon.
After earth has been invaded by a host of hostile dimensions a braves group of heroes has banded together across timelines and realities to defend humanity: The Storm Knights. Thier resistance to extradimensional influence is small yet determined.
Recently a group of their operatives went missing in the domain of the tyrannical Cyber Pope. Command has put together a colourful crew of operatives to tray and rescue their missing team.
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With Sam Lane in Jail for a crime he did not commit it seems that Aaron Cross holds all the cards. However, there is still one reporter left in The City who isn't done digging. She's determined to find the truth, even if it destroys her own brother.
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Aaron Cross is the dirtiest comptroller to ever walk the earth. He's been poisoning city hall ever since he took office and plunged the city into a dark era of crime and corruption and everyone knows it. At least they do if they read the third most popular paper.
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Game designer John Adamus walks James D'Amato, Kat Kuhl, Paulomi Pratap, and Jim McClure through Noir World's character and world generation process. They set up some tangled relationships in a city plagued by corruption. Exactly what you want to hear for a noir.
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Percival the Unwavering and Small benjamin are about to enter The Incredibly Dangerous Forrest. Within they expect to find Athen Gnash, mysterious supernatural entity and enemy of the Pale Moon Place. Will they be able to find victory so soon after their defeat?
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After a stunning defeat in the Dungeon Dome, Percival the Unwavering and Small Benjamin, known collectively to their fans as The Compass Cats, are in a period of soul searching. Having fought in the Dome for years with an undefeated record they must find a way to rebuild their sense of identity. What better way to do that than with a mission from Queen Felicia herself?
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Benjamin and Seriah have confronted evidence of hatred and murder, the end of the path that starts with pride. It could be Ben's love for his brother blinding him from the will of the King of Life, or it could be an explanation for all the dark signs they have seen in Heaven. Even as inexperienced Dogs, their choices represent the King's will. If they falter in judgement, they will falter in faith.
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