Opposite Attractions: A Theme Park Design Show

Opposite Attractions: A Theme Park Design Show

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Opposite Attractions: A Theme Park Design Show episodes

  • Limits vs Lists

    This week, we spend an incredible amount of time trying to do a Disney theme park music quiz. It's kind of insane. Then, we bring music back from last season and shove it into our new parks. First up, Jim creates the area for his "attraction" and names that area Echo Rhombus (or HOrho - pronounced Ho Row) as Squares just aren't hip enough. In said Rho he places, yes, _JimCity Limits_, which is exactly what it sounds like. Scottye, sick of music attractions after last season, then spends the rest of the episode going over his park's BGM soundtrack.

    We hope you are able to enjoy the entire episode before it is destroyed in a flood of cease & desist letters.

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    37 min
  • Egg vs Brain

    This week, we continue our Dew-fueled nightmare with a history quiz before Scottye invites guests to visit his MTN DEW (tm tm tm) attraction known as _The Shame Egg, located in the Hangover section of Party Town. You're just going to have to listen to understand its vast intricacies. Then, Jim once again returns to Jiminy Studios for a potentially educational experience known as _Mind Control, brought to you by MasterClass. Inside, join one of their amazing masters and step into the mind of an unwitting pawn to complete tasks such as magic, cooking, acting, or understanding the human will. It's basically Fast & Furious Supercharged if you think about it.

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    36 min
  • Abstract vs Impressionist

    This week, we discuss an unfortunate incident involving bugs and an unnannounced bunch of dinosaurs before getting down to business with making some, well, multiple choice additions to our theme parks.

    First up, Jim invites guests to step into Jiminy Studios and don some VR goggles as they strap into Absttraction, a ride all about creating your own art that you can take home (for a price, of course).

    Then, we take a mild detour into the world of Mountain Dew. It only very tangentially makes any sense in context. Jim still has not experienced Voo-Dew.

    Scottye rights the theme park ship and decends into The Big City of Party Town to Fake It Till You Make It, a grand tower of bars and lounges that you must navigate through by sheer charm and wit for a chance to visit The Penthouse. If you don't have what it takes, don't worry, you can still get rather drunk and ride a bunch of elevators.

    Be sure to check out our Facebook page for more fun, including some deeper dives into this season's attractions should we feel the need to elaborate.

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    38 min
  • Party vs Arty

    This week, we disperse with pleasantries and quizes and get right to the meat of the season as we discuss the themes and layouts of our theme parks. First up, Scottye razes Scotland and has taken up residence in Party Town, a rather adult themed park featuring the sights, sounds, and booze of all the best party cities in America. Then, Jim leaves behind the burning husk of JimCity 2000 and embarks on christening JimCity 2.000 (you see, the period there is important), a creative and artist expanse that, like Disneyland, will never be complete - but for vastly different reasons than Walt's.

    Keep up with our builds over the next twenty-eight weeks on Twitter and Facebook, which we have actually decided to use for once.

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    36 min
  • A Whole New-ish World

    Okay, the title might be a bit of a spoiler, but as it is our big ONE-OH we decided to do things a wee bit differently this season. Granted, we do start off with a quiz, but it's somewhat poignant, so whatever. So check out the episode to see what each of us pitched for this season and where we decide to go, or just wait until next week's episode... no, scratch that, listen to this one. Heck, go back to episode 1. Rewatch parties are all the rage now anyway.

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    32 min
  • A Song Of Thames And Men

    This week, it's our season finale, and what better way to finish off our music theme park than by taking a seventy-four hour quiz and creating attractions based on the Greatest Band In The World, The Thamesmen...I mean Spinal Tap. First up, Jim takes guests on a BPM Backstage Tour hosted by the band and all the trials and tribulations that entails. Then, Scottye decides to fix a problem in the only way a theme park can, by having you the guest design a new drummer for the band and put it (it doesn't need a gender, its life is not sacred) through its paces. Adults only for the handling test, please.

    See you in two weeks for season 10 (!!)

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    32 min
  • A Song Of Cheeseburgers and Paradise.

    This week, we continue to waste away the season as we create Jimmy Buffett attractions for our music-based theme park, BPM. First up, Jim throws guests into a river of colorful liquids and douses them with a selection of fine Boat Drinks. Caution: You May Get Drunk. Speaking of, Scottye decided that even though Margaritaville already has its own full fledged resort in the Orlando area that what Jimmy would rather be singing about is Drinking Around The World at Epcot. If you'd like to hear about it, this is the episode to listen to.

    Also a reminder: If you step on a pop top and blow out your flip flop, please feel free to stop by any of our hundreds of merchandise locations around BPM to pay more than should be legally allowed for a replacement pair. Just another fine amenity from us here at BPM.

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    29 min
  • A Song of Giants And Films

    This week, we discuss our lost TMBG episode and then take a quiz about classical music and Disney, which wasn't exactly planned. Then, we set about making attractions for BPM involving famous movie songs. First up, Scottye brings to life The Great Movie Music Ride and hits all the right notes in a coaster-like cavalcade of screens and loud noises that even Universal Studios would be proud of. Then, Jim focuses on one particular film and has guests play God as they help a rambunctious teenager, his girlfriend, and an introvert in a hockey jersey have a good day in Chicago. No sausage kings are harmed in the making of this episode.

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    41 min
  • Bonus: FAQueue - Pirates Of The Caribbean

    Yes, we were going to be talking about They Might Be Giants this week. Actually, we did do that. Then the audio went haywire. We will be covering what our ideas were in our next regular episode and doing the challenge from the TMBG episode, but for now please accept another preview of FAQueue, our Patreon-only show where we discuss the history and wild stories about specific theme park attractions. It's been quite a while since we recorded this one, but it should be pretty evergreen. And if you wish to hear all of the FAQueueueueueueues including our next one (about all of Dollywood), then feel free to drop some cash on our Patreon (just like the patreon saint of OppAtt Ransom Meltzer ;) )

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    30 min
  • A Song Of Ham And Burr

    This week, we do not discuss Mary Poppins Returns and instead find out which Moana song is most like us. It gets confusing. Then, we give our music based theme park a bit of that Hamilton charm as Scottye builds a story coaster (shocking!) based on the first act of the musical while Jim settles on just a single song, and has trouble remembering things from Alexander's life despite listening to the OCR a zillion times. We hope this recording will be enough.

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    31 min

About Opposite Attractions: A Theme Park Design Show

From the publisher's feed

A former Universal Studios Florida employee and a former Walt Disney World cast member challenge each other to imagineer their own theme parks, one attraction at a time, while also discussing the…