Panda's Talking Games

Panda's Talking Games

By Senda Linaugh and Phil VecchioneLeisureGamesHobbies
Download on the App Store

Panda's Talking Games episodes

  • PTG 315 – May Chit Chat

    It’s time…for a chit chat! If this is your first time listening, this is not our standard format. In a chit chat, we talk about things that are giving us life in gaming, and things that are giving us life outside of gaming. On today’s episode, we talk about getting into a new mission in our game of Long Live The Queen, solo journaling games, World Anvil, Fringe, and Pair eyewear.

    If you want to hear our standard episode format, go back one (or probably forward one)!

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    59 min
  • PTG 314 – Easy As Pi (Connecting published adventures and Non-Railroad Mysteries)

    Show us how you…answer multiple questions! Phil and Senda talk connecting published adventures to each other or to your homebrew, and clues in mysteries without railroading (and why mysteries can feel railroad-y).

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    56 min
  • PTG 313 – Emotional Damage

    Show us how you handle non-physical damage! Phil and Senda talk emotional conditions from Masks specifically and non-physical damage, how to use it in games that already have it and how to implement it in games that don’t have it.

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    56 min
  • PTG 312 – Character Death

    Show us how you deal with the death of a character in game — emotionally and logically! Senda and Phil talk fall out from various types of character death and how it comes about.

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    56 min
  • PTG 311 – Safety Breaks

    Show us how you manage safety breaks in your game. Phil and Senda talk about how to deal with safety breaks even when everyone at the table is acting in good faith and things still go sideways.

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    1 hr 3 min
  • PTG 310 – Dropped Game, We Out

    Show us how you manage the emotional fall out of dropped games — especially when they stack up! Phil and Senda talk ideas for dealing with the mechanical why of games being dropped and thoughts on dealing with the emotional drop of a cancelled game (especially last minute).

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    1 hr 9 min
  • PTG 309 – The Camera Pan(da)s Down

    Show us how you use camera shots in your game — and when you show your players things from a camera angle their characters can’t see! Senda and Phil talk camera angles, descriptions, teasers, and other “off camera” work.

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    55 min
  • PTG 308 – Inspiration not Aspiration

    Show us how you take inspiration from actual plays — without getting disappointed or let down but real table play! Phil and Senda talk about how to take inspiration from actual play and why it should be just that –inspiration, not your aspiration or expected table play. We also talk about how to take the things that you like from that actual play media and work to incorporate them into your game (again, as inspiration!).

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    58 min
  • PTG 307 – March Grab Bag [insert funny name here]

    Today is a grab bag! We answer two quick questions: How to purge your physical TTRPG book collection and our current thoughts on conventions.

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    57 min
  • PTG 306 – Today’s Fit Check

    Show us how you know if your game mechanics are a good fit — or how you make a graceful change if they’re not! Senda and Phil talk about how to tell if your game fits what you’re doing as well as some approaches for transitioning to a different system if you need to, or readjusting to fit to the game if that’s the preference.

    Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp.

    Find us on the internet:

    Twitter: @PandasTalkGames

    Forums: http://forums.misdirectedmark.com

    and panda(at)misdirectedmark.com

    1 hr 2 min

About Panda's Talking Games

From the publisher's feed

Queer gamers talking about table top role playing games and making outtakes! Join pandas Phil and Senda every Wednesday talking about TTRPGs and answering listener questions.

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