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Show us how you manage non-violent encounters instead of combat! Phil and Senda talk encounters with combat potential and how to make other options viable. Also, we fail at the end of the show, we fail to remember to start the show, Senda fails to remember the words, and Phil fails to popsplain.
Bonus outtakes for patrons today!
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
The theme used for the Legacy Weapon is adapted from “nomen alterum” by nomenum on freesound.org and is used under a Creative Commons Attribution License.
Show us how you….talk about games when it’s the middle of busy holiday stuff! We really will get back to answering questions here any week now. In the meantime, Anadara spends most of her time buried under a pile of books. Also, Panda’s Talking Leftovers, so much stuff that went in to the bonus outtakes this week, and Phil gets stuck in a loop.
Bonus outtakes for patrons today!
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
The theme used for the Legacy Weapon is adapted from “nomen alterum” by nomenum on freesound.org and is used under a Creative Commons Attribution License.
Show us how you…had so much fun talking about Metatopia you ran out of time to do any AP…? Phil and Senda talk through the rest of Metatopia, including the inception of the half-eaten burger larp, Senda’s inability (thank goodness) to recognize people, and Phil’s first trip to the container store. Also, if Rob opened me a banana, failing the outtro, brooming the floor, and on air game design.
Bonus outtakes for patrons today!
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
Show us how you…do a show while dropping! Phil and Senda talk through the first part of their Metatopia 2019 experience, what they playtested. Funny stories for next week!
Also on this week’s episode, creepy zombie ice goblins, we fail to start the show after trying to really quickly, Senda kicks things and loses RPGs. And when I punched my mic I actually also punched the mute button, so it didn’t really record it.
There are no bonus outtakes today.
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
The theme used for the Legacy Weapon is adapted from “nomen alterum” by nomenum on freesound.org and is used under a Creative Commons Attribution License.
The atmospheric sound in this episode was “musical winds” by Cosmic D on freesound.org and is used under a Creative Commons Attribution License.
Show us how you…plan ahead for Metatopia so as not to miss any scheduled releases! Phil and Senda are just traveling back today, so this episode was recorded two weeks ago. On today’s grab bag, we walk handling annoying NPCs and some serious deep cuts Ditch Lily trivia (thanks, PK!). We’ll be back next week with Legacy Weapon! Also, Phil had three questions but we realized we’d already done a whole show on it, there is juggling, raven sounds, a weird moment where Phil expects Senda to follow the script, and raccoons.
Bonus outtakes for patrons today!
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
Show us how you create an evocative opening! Phil and Senda talk through a few of their favorite opening options, then finally truly begin the Legacy weapon with an opening of their own. Also, Phil attempts to meow but can’t because laughing, some show planning (grab bag next week), Phil ran ALL THE GAMES, Turning Point is going well, accidental nonlinear podcasting.
Bonus outtakes for patrons today!
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
The theme used for the Legacy Weapon is adapted from “nomen alterum” by nomenum on freesound.org and is used under a Creative Commons Attribution License.
Show us how you handle manage 1 on 1 play when your game might be built for a party! Phil and Senda talk about ways to manage the power differentials and missing niches, then move in to how we’re handling it in our game as we do a quick run down of our character creation. Panda’s Talking Bags returns. Also, there are ravens. CAW!
Bonus outtakes for patrons today!
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
The theme used for the Legacy Weapon is adapted from “nomen alterum” by nomenum on freesound.org and is used under a Creative Commons Attribution License.
Show us how you session 0! Phil and Senda talk about a little pivot we’ll be making to the show to accommodate our crazy lives: we will be splitting the show in to some discussion, and some actual play of Phil’s Legacy Weapon (which you can get on drivethru to follow along). Then we do our session 0 right out there for you all to hear. Also, Panda’s Talking Bags, the most adorable (and flattering) audio, and Phil missed a spot.
Bonus outtakes for patrons today!
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
Show us how you learn to improv GM! Phil and Senda talk about tips and ways to ease in to improv GMing coming from a more traditional prep background. Also, snacks, oreos, raccoon appreciation day, and the surprise Hey.
Bonus outtakes for patrons today!
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
Show us how much backstory is too much backstory! Senda and Phil talk about backstory for PCs, NPCs, and how to be effective with it in one shots and campaigns. Also, silicone, Phil is still a fan of his new notebook, Studio Oh!, and starting the show was a bit of a problem.
Bonus outtakes for patrons today!
Find us on the internet:
Twitter: @pandastalkgames
Facebook: facebook.com/pandastalkgames
and panda(at)misdirectedmark.com
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