Pen & Paper Bullshit

Pen & Paper Bullshit

By Julia ShefflerHobbies
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Pen & Paper Bullshit episodes

  • Eclipse Phase: Tell No Tales X
    In the thrilling conclusion to Tell No Tales, the team touches down on the asteroid previously owned by Stellar Anti-Matter. Things rapidly spiral out of their control, as the seemingly abandoned research base tries to kill them to protect its secrets. Someone is absolutely going to die.
    2 hr 28 min
  • Dresden Files RPG: Falling Down Character & City Creation
    London is an old, old city, dating all the way back to the days of Rome and, perhaps unsurprisingly, its full of old, old magic. Besides housing the headquarters of the wizard Council of St Albans, it also bosts the Under Parliament, which governs the affairs of the White and Red vampires of Britain; hell, the Seelie and Unseelie fairy courts both have representation in the bustling metropolis, their efforts bankrolled by  the children of a Persian dragon.
    But London isn't just an old city, but also one of new ideas and innovations; it's home of the club Mirror, Mirror, which is recognized as neutral grounds for all supernatural parties, as well as home of the Free Court of London, a fairy court that recognizes no authority but it's own. In the abandoned graveyards, the Black vampires hide and organize under the self styled High King of the Rippers, striking terror into the hearts of those who know what danger lurks in the dark.
    Atop all this sits the mundane world, which does its best to ignore the supernatural beings that inhabit it, but, when that can't be helped, the Special Tactics Occult Group is only a call away, ready to bring order and mundanity with them.
    This, then, is London, both mythic and mundane, old and new. And everything's about to start falling down.
    NOTE: While we use the rules provided by the Dresden Files RPG, we have made the conscious choice to not set the game within the Dresdenverse, mostly because no one but the GM has read the books.
    3 hr 14 min
  • Unknown Armies: Super Charge Me Part VII
    In the gripping finale, the entire city of Vegas is on the line, as the Fast Food cabal will not be stopped from carrying out their plans! The Small Business Council gathers their resources and friends, as the time finally comes to put up or shut up. People will die, innocence will be lost, and the cops will be called in the conclusion to Super Charge Me!
    2 hr 29 min
  • Pigsmoke: Those Who Cannot Do Character Creation
    Join us, in the magical world of Pigsmoke, the greatest American institute for training young wizards and witches in a non-copyright infringing adventure of magic and whimsy, where students fight world changing dangers and evil wizards. Of course, you won't see any of that, because you'll be focused in on the mundane everyday running of Pigsmoke, from the perspectives of the professors and staff. Welcome to Pigsmoke!
    1 hr 45 min
  • Eclipse Phase: Tell No Tales Part IX
    The sentinels have gotten the information they need, and now they've got to find a way to get off Mars with not only the info, but their lives. This episode has a bit of everything, including a bomb threat!
    1 hr 40 min
  • Unknown Armies: Super Charge Me Part VI
    The Small Business Council decides to really stick it to the Fast Food Cabal, with the help of the ritual that helped make the Fast Food Cabal what they are: the Mak Attax Ritual. Things get extremely weird.
    1 hr 49 min
  • Eclipse Phase: Tell No Tales Part VIII
    The team finally heads into the Martian Quarantine Zone, to track down just what Marzuq found. They come face-to-face with some of the Zone's inhabitants and finally have a major break in their mission. It only costs them a little bit of their sanity.
    2 hr 11 min
  • Eclipse Phase: Tell No Tales VII
    After blowing up a hotel room, the team decides to take a break and have themselves a make over. After that, they contemplate revenge and how it's a dish best served with a side of giant aerospace craft with an insane amount of railguns.
    2 hr 1 min
  • Unknown Armies: Super Charge Me Part IV
    The Small Business Council breaks the bad news to Wilde Staroak and then must rush to stop the Fast Food Cabal (or the Business Owners for a Better Apocalypse) from stealing a dangerous magickal artifact. They also find more questions than answers, as well as a possible new ally in their fight against the BOBA.
    1 hr 45 min

About Pen & Paper Bullshit

From the publisher's feed

We play pen and paper bullshit and record it. That's why this podcast is called Pen & Paper Bullshit.