Politics encourages a level of skullduggery and short-term thinking, and politicians are incentivized to sort people into camps that argue about emblems instead of trying to solve problems. In his new board game, Shasn, designer Zain Memon tries to encourage political conversation by using the player's political opinion as the main resource generator in the game. He joins us today to discuss the origins of Shasn, the characters of politics, and the film the game was inspired from, An Insignificant Man.