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Kim, Kate, Amanda, and I work out the rest of Session 0 world/character building, and set up the opening scene for session 1.
The team faces off against Oversight’s disapproval, then (finally) gets their date night with the bois.
The team is in Belize. Ember melts Belize. Palacine snakes one of her palace guards out of a crater. Silhouette bleeds to protect the team. Repeatedly. Also she’s really bad at comfort & support.
Kim, Kate, Amanda, and I get together to build an Apocalypse
We’re using the new Burned Over playbooks that Vincent’s releasing for “PG13 Apocalypse World.
(I don’t care about the rating, I DO care that the moves and playbooks feel more elegant and match much better what I’m looking for out of our relationship with the Maelstrom.)
All the other players are new to pbta-games. I’m new to AW itself.
Three women, playing three women, and no one picked the Lawgiver/Hardholder, so Imma put a real asshole in charge of the settlement and see if we can’t get a little Patriarchy Smashing Revenge Fantasy going…
I’m excited.
Everyone deals with some aftermath from Alias’s attack on the P.E. class. Some handle it better than others.
Ember talks with her brother, gets frustrated, takes an unauthorized skip-day with her chem-lab partner, who has… real chemistry.
Silhouette and her mentor are not getting on. With anyone, or each other.
Palacine is making friends with AEGIS, who thinks she’s just swell, and has a request for her…
The team deals with the most horrible of school challenges – a Tuesday morning after a bad Monday.
Ember’s mom hates all supers, Palacine is being asked to explain human behavior, and Silhouette may have just told Jack Monday she’s copying his breakfast preferences.
Oh, and Alias tries to kill them during gym class or something. Whatever.
The team deals with teacher-pressure, social pressure, and a team-building exercise that goes sideways.
Everyone – especially Sil – had a rough time this session (except for Ember’s dice which were… hot), but they soldiered through, we had a good talk frustrating stuff, doubled down on the good stuff, and got a really nice reveal at the end that had everyone feeling a LOT better about everything, and SUPER excited about next session.
Our first session with Kaylee and her friends as Silhouette, Ember, and Palacine. The team fights Voltaic, recovers in the Phoenix Academy infirmary, and finds their new base.
My favorite bits:
In which our players create their heroes.
PLEASE NOTE: This is NOT a great recording – we were in a very active coffee/game shop throughout, and I basically only recorded it so I’d have something to refer back to later, but if you’re interested, here it is.
Kaylee and I decided to do something fun with Freebooters on the Frontier. There will be more of this.
Intro music is some of Wintergatan – Marble Machine. Exit music is some of Thunderstruck – 2Cellos.
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