Real Time Strategy

Real Time Strategy

By TriplePointLeisureVideo Games
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Real Time Strategy episodes

  • Parenting and Gaming with Remap’s Patrick Klepek

    Games journalist Patrick Klepek (VICE’s Waypoint, Kotaku, Giant Bomb) has covered the industry for over 20 years, and now he’s applying his experience to a needed space for games writing: parenting. Patrick joins us to discuss his gaming and parenting newsletter, Crossplay, give his advice to TriplePoint’s newest dad Nick Shepherd, explain Roblox, and more.

     

    Timecodes: 

    00:00:00 – Intro

    00:02:07 – Patrick’s first E3

    00:07:04 – Ahsoka premiere impressions

    00:14:40 – What is Crossplay?

    00:21:07 – Writing about gaming for parents

    00:30:23 – Building a community on Substack

    00:42:24 – Personal life boundaries for writing

    00:52:43 –  Introducing video games to kids

    01:03:43 – Most enjoyable children’s games

    01:22:52 - Outro

     

    Find all of Patrick’s work here, and check out the Crossplay newsletter here. Follow Patrick on Twitter, and listen to him discuss the latest game releases and headlines at Remap Radio.

     

    Follow the podcast on Twitter and YouTube @RealTimeStrats, and email us questions at [email protected].

    1 hr 24 min
  • Gamertag Radio’s Danny Peña on Hosting and Community Building

    Podcasting legend Danny Peña is the founder and host of Gamertag Radio, the first gaming podcast to reach 1,000 episodes. He was an inaugural inductee to the Podcasters Hall of Fame, and he’s interviewed countless industry icons like Phil Spencer, Reggie Fils-Aimé, and more. Danny breaks down his career, how his hip-hop promoting experience helped him build the Gamertag audience, and how he plans to keep giving back to his community.

     

    Timecodes: 

    00:00:00 – Intro

    00:01:52 – Dream rapper or producer for a video game

    00:08:49 – Danny’s hip-hop promoting experience

    00:11:17 – Getting over interview nerves

    00:13:16 – Celebrity interviews vs. video game interviews

    00:27:57 – Creating unique podcast episodes

    00:40:11 – Building a podcast community

    00:49:19 – Meeting the Gamertag crew

    01:00:19 – Speaking with hip-hop artists through gaming

    01:13:51 – Danny’s children’s book, Danny Loves Video Games

    01:22:32 - Outro

     

    Follow Danny on Twitter and Instagram @godfree and on YouTube @thedannypena. Listen to Gamertag Radio here, and find his book, “Danny Loves Video Games,” on Amazon.

     

    Follow the podcast on Twitter and YouTube @RealTimeStrats, and email us questions at [email protected].

    1 hr 25 min
  • iam8bit Founders on Championing Games as Art

    iam8bit founders Jon Gibson and Amanda White are experts at bringing games into the real world, whether through collectibles, vinyls, physical editions, or some of the year’s coolest events like Summer Game Fest and Day of the Devs. Jon and Amanda join us to break down the company’s history, growth, and mission to celebrate gaming communities.

     

    Timecodes: 

    00:00:00 – Intro

    00:01:36 – Jon and Amanda’s favorite physical item

    00:06:23 – What is iam8bit

    00:22:11 – Eureka moments in the past 18 years

    00:35:36 – Tron Evolution cover

    00:42:44 – Day of the Devs

    00:51:18 – Play Days

    01:03:45 – Dream collaborations

    01:04:59 - Outro

     

    Shop at iam8bit here, and keep up with the company’s latest releases on Twitter @iam8bit. To learn more about Day of the Devs, visit the official website.

     

    Follow the podcast on Twitter and YouTube @RealTimeStrats, and email us questions at [email protected].

    1 hr 7 min
  • Diversity, Recruitment, and the Geek Community with But Why Tho’s EiC Kate Sánchez

    Kate Sánchez, the co-founder and editor-in-chief of But Why Tho? and recruiter for Iron Galaxy Studios, joins us to talk about her many years of experiences as a diversity specialist. Kate dives into what exactly is a diversity specialist, what recruitment in the games industry looks like, especially for underrepresented groups, and more. We also discuss But Why Tho’s inception, what sets them apart from the rest, and more. 

     

    Timecodes: 

    00:00:00 – Intro

    00:02:13 – What’s one video game IP would Kate like to see adapted?

    00:07:01  – What is a Diversity Recruiter?

    00:11:09 – Tools Kate uses for recruiting 

    00:19:41 – Setting up your Linkedin Profile

    00:34:30 – Networking

    00:36:20 – POC women leaving established roles

    00:47:28 – But Why Tho’s? inception

    00:54:18 – Balance in diversity writing

    00:58:48 – Patreon pitch

    01:06:00 – Connecting people to opportunities

    01:09:02 – Iron Galaxy Press Start

    01:13:13 - Outro

     

    Follow Kate on Twitter or other social media @OhMyMithrandir. You can find But Why Tho’s patreon here and if you’re on the job hunt and want to work in the games industry, check out Iron Galaxy Studios on LinkedIn here. 

     

    Follow the podcast on Twitter and YouTube @RealTimeStrats, and email us questions at [email protected].

    1 hr 17 min
  • Writing Video Game of the Year with PCMag’s Jordan Minor

    PCMag senior analyst Jordan Minor joins us to discuss his book “Video Game of the Year,” available wherever you buy books on July 11. The book chronicles over 40 years of video game history by selecting the defining game of each year. Jordan breaks down how he wrote the book and brought it to life with the help of illustrator Wren McDonald and dozens of leading industry voices.

     

    Timecodes:

    00:00:00 – Intro

    00:01:48 – Jordan’s Ultimate Game of the Year

    00:09:02 – Surprising Game of the Year Choices

    00:14:45 – The Writing Process for Video Game of the Year

    00:16:58 – Pitching to Publishers

    00:20:37 – Breaking Down a Chapter

    00:25:07 – Contributor Essays

    00:29:09 – Wren McDonald’s Artwork

    00:33:34 – Thoughts on the Physical Book

    00:46:47 – Easiest and Hardest Games to Write About

    00:52:34 – Predicting the Next Ten Years of Gaming Trends

    00:56:59 – Closing Thoughts on the Book

     

    Order a copy of Video Game of the Year here, follow Jordan on Twitter @JordanWMinor, and find his writing for PCMag here.

     

    Follow the podcast on Twitter and YouTube @RealTimeStrats, and email us questions at [email protected].

    1 hr 1 min
  • How Apple Can Change VR and AR with Owlchemy Labs’ Rob Alvarez

    Apple is entering the VR and AR race with the Apple Vision Pro, a mixed reality headset releasing early next year for $3,500. How will it change the VR and AR industry? Rob Alvarez, the marketing director at Owlchemy Labs (Job Simulator, Cosmonious High), joins us to answer that question, discuss the technology powering the headset, and explain why Apple making a headset is such a big deal. 

     

    Timecodes:

    00:00:00 – Intro

    00:09:19 – Rob’s Games Marketing Background

    00:12:19 – Video Game Adaptations

    00:18:54 – What Drove Rob to Working in VR

    00:21:27 – Advancements in VR Technology

    00:23:03 – Assassin's Creed Nexus

    00:26:19 – Apple Vision Pro

    00:31:17 – Owlchemy’s Hand Tracking Technology

    00:46:46 – Apple Vision Pro’s Technology

    00:49:07 – Spatial Computing

    00:52:00 – Live Events and Entertainment in VR / AR

    00:54:54 – Vision Pro’s Productivity Focus

    01:00:09 – How Apple Can Legitimize VR

    01:12:09 – Future of VR / AR Marketing

     

    Watch Owlchemy’s GDC hand tracking demo here, and follow Rob on Twitter @Robadubdub4U. Follow the podcast on Twitter and YouTube @RealTimeStrats, and email us questions at [email protected].

    1 hr 19 min
  • The Art of Game Reviews with GameSpot’s Tamoor Hussain

    GameSpot managing editor Tamoor Hussain has reviewed massive games like Elden Ring and managed reviews for other behemoths like The Legend of Zelda: Tears of the Kingdom. He sits down with hosts Kaitlyn Red Wing and Sam Mosher to discuss GameSpot’s review process, how to cover a massive game, finding the passion in a review, and more.

     

    Timecodes:

    00:00:00 - Intro / What is Tamoor Currently Playing

    00:12:46 – How to Cover a Major Game

    00:31:17 – Helping Reviewers Find Their Voice

    00:46:48 – How Tamoor Chooses His Game Reviews 

    00:55:39 – Reviews in Progress

    01:03:16 – Tamoor’s Elden Ring Review Process

    1:07:14 - Favorite Game Reviews and Reviewers

    1:26:47 - GameSpot’s New Video Shows

     

    Follow Tamoor on social media here, and find his work at GameSpot here. Check out GameSpot’s video content on YouTube, including Tamoor’s weekly show, Spot On. Read GameSpot’s game reviews here, including The Legend of Zelda: Tears of the Kingdom, Elden Ring, and Deathloop.


    Follow the podcast on Twitter and YouTube @RealTimeStrats, and email us questions at [email protected].

    1 hr 31 min
  • Why Are So Many Games Releasing in Spring 2023?

    Spring 2023 will go down as one of the busiest release windows for games ever, including huge titles like The Legend of Zelda: Tears of the Kingdom, Diablo IV, Final Fantasy XVI, Star Wars Jedi: Survivor, Street Fighter 6, and more. Hosts Kaitlyn Red Wing and Sam Mosher are joined by TriplePointers Nick Shepherd and Hailey Mohney to discuss why so many games are coming out now, how they affect PR strategy, and why events still drive attention during this time.

     

    Timecodes:

    0:00 - Intro / Getting to Know Hailey (Role-Playing Games)

    5:02 - What We’re Playing Right Now (The Legend of Zelda: Tears of the Kingdom, Star Wars Jedi: Survivor)

    17:50 - Why Is Q2 2023 Packed with Game Releases?

    34:27 - What Q2 2023 Games Will We Play, and Why?

    45:26 - How Busy Game Release Windows Affect PR

    53:58 - Dealing with a Buggy Launch

    59:49 - How Do Events Stand Out Amongst Game Releases?

     

    Follow the podcast on Twitter @RealTimeStrats, and email us questions at [email protected].

    1 hr 11 min
  • Designing Grand Strategy with Victoria 3 Game Director Mikael Andersson

    Victoria 3 game director Mikael Andersson joins us this week to discuss the making of the historically epic grand strategy game, how Paradox approaches strategy game storytelling, and what makes a great game design team.

     

    Timecodes:

    0:00 - Intro / Getting to Know Mikael (Cozy Puzzle/Strategy Games)

    11:01 - Upcoming Paradox Games

    17:13 - Going from IT to Game Design at Paradox

    25:55 - Working in Game Design

    32:19 - What Does a Game Director Do?

    39:46 - Victoria 3 and How It Differs from Other Strategy Titles

    48:39 - Researching and Recreating the Victorian Era

    56:48 - Making a Grand Strategy Game Tutorial

    1:04:24 - Designing Diplomacy and War in Victoria 3

    1:11:15 - How Mikael Plays Victoria 3

    1:13:13 - Mikael’s Advice for New Players

     

    For more on Victoria 3, visit the official website, check out its forum page, and join its Discord. Find the other mentioned Paradox Interactive games here. Follow the podcast on Twitter @RealTimeStrats, and email us questions at [email protected].

    1 hr 22 min
  • From Games Journalist to Live-Service PR Expert with Doug Perry

    Doug Perry, IGN co-founder and head of public relations at Pearl Abyss America, returns to the show to discuss his transition from games journalism to games PR, his advice for journalists making the same move, and his key learnings from leading PR for Warframe at Digital Extremes.

     

    Timecodes:

    0:00 - Intro

    2:36 - Game Reviews (Halo, Driver, Grand Theft Auto)

    18:48 - Favorite Games Journalism Pieces (Dreamcast History)

    28:40 - Post-IGN Journalism Career

    32:05 - Making the Move to PR at Reverb Communications

    42:01 - Advice for Journalists Moving to PR

    52:25 - In-House PR for Warframe at Digital Extremes

    1:02:37 - Balancing Warframe’s Community and PR Needs

    1:07:54 - Other Warframe Learnings (Free-to-Play Bias, Player Feedback) 

    1:18:23 - Influencers and Social Media

    1:23:51 - Phone Calls with Journalists

    1:26:32 - Burnout and Maintaining a Love for the Games Industry

     

    Connect with Doug on LinkedIn here, and find his writing at IGN here. Read his Dreamcast history feature here, his literature in gaming feature here, and his interview with Donald Mustard for Infinity Blade II here. 


    Follow the podcast on Twitter @RealTimeStrats, and email us questions at [email protected].

    1 hr 42 min

About Real Time Strategy

From the publisher's feed

Real Time Strategy is a weekly gaming podcast from PR pros. Hosted by Kaitlyn Red Wing and Sam Mosher, the show analyzes the latest news and trends, interviews industry experts, and highlights PR in your everyday gaming.