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The heroes recount their fight against the Shambling Saint, the Prime Promethean, and the Cultists. Afterwards, The Fortunate has some… difficult.. questions about being mortal.
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The Guild members meet the Prime Pursuant… the cleric of the Holy Promethean, the Shambling Saint! With few other choices, the Guild members are asked to help to gather some herbs and plants needed to continue the sacred march across Ryxia.
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Having just seen the first Dragon in Ryxia since they (along with all of the Saints) disappeared centuries ago, there is a lot to talk about. The Guilders try to make sense of what they saw and come to terms with what it all means and secure passage to the city-forest of Deepwood.
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Hello listeners! Welcome to another episode of Reckless A-Talk, our TTRPG interview show where we sit down with some of our favorite writers, players, GMs, and streamers to get to know a little bit more about what makes them who they are.
We are so excited to share our conversation with TTRPG performer, game designer, and friend of the show S. Kaiya J.
In it, we discuss her time as LIllisen on the Curse of Strahd Actual play twice bitten, game design, and her role in the new TTRPG charity-in-the-making Diversity Saves.
We also touch on bringing layers and humanity to your characters, enjoying making something vs enjoying having made something, and considering what the world and the people in it do to you and vise versa.
Enjoy, and see you next week!
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Kaiya links:
https://mirror-lock.com/
https://twitter.com/mirror_lock
https://mirror-lock.itch.io/
https://linktr.ee/mirror_lock
Curse of Strahd: Twice Bitten: Episode 1 https://www.youtube.com/watch?v=fiu6bM9RxbM
Diversity Saves
https://twitter.com/diversitysaves
https://diversitysaves.org/
Misc episode links:
Cassi Mothwin's The Wretched playthrough: https://www.youtube.com/watch?v=aP_T0qlgeBQ
Caltrop Core System Reference Document: https://titanomachyrpg.itch.io/caltropcore
Curse of Strahd: Reloaded by Dragna Carta: https://www.reddit.com/r/CurseofStrahd/comments/9bpzbh/curse_of_strahd_reloaded_compilation_thread/
James Chip - itch https://jameschip.itch.io/
The Dance and the Dawn LARP: http://www.paracelsus-games.com/theatrical-experiences/the-dance-and-the-dawn
The members of the Golden Tree Adventuring Guild prepare for the nighttime Ritual to cleanse the Grove of the Field Dryad of the harmful energies pouring out of the open Portal. While most of the members try to relax during the day, Checkers tests the Grove’s defenses (and the Dryad’s patience) by venturing outside of the “safe” area.
Once the Ritual is underway, an unexpected… ally?... answers the call and closes the Portal, stopping the warping energies from continuing to pour into the Grove.
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The Guilders make contact with “The Field That Resides Here”, a Dryad whose body is being slowly deformed by the energy flowing out of a still-open Portal. After agreeing to help T.F.T.R.H., the Dryad tells the party about the Elf that opened the Portal and the creature that was brought through. The party is taken deeper into the Grove to a pool where the open Portal can be seen. And are those… Dragon Scales?
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Happy Reckless A-Talk day!
This week, GM Nathan is excited to indulge in another nerdy passion (anime), as I sit down with Claire Clausen (she/they) and Zachary Burrell (he/him) from the Warlock Podcast!
Warlock is an audio drama inspired by D&D and anime that has taken the scene by storm, injecting its fantastical story with lots of flavor (and heart).
We talk writing for audio, effective collaborating (and letting go of absolute creative control), promoting, Kickstarting, and the power of the Rock Lee fight. Really just a lot of nerding out.
Enjoy!
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https://twitter.com/Warlockdnd
https://www.warlockpod.com
https://twitter.com/ZachBurrell10
https://twitter.com/femmesloth
Warlock on Spotify: https://open.spotify.com/show/1v6zFj4psIeYoH6bn2r9rS?si=56600e891e2343b8&nd=1
Severed Sons podcast: https://linktr.ee/severedsonsDnD
Warlock Kickstarter: https://www.kickstarter.com/projects/warlockdnd/warlock-volume-one
The members of the Golden Tree Adventuring Guild take a look through the magnifying glass that Valkri had presented to Val. There they get a brief history lesson and learn why the creature had accused Val of “housing a traitorous spirit”. Prince Robard’s Ring is identified, and a mysterious reed-creature asks an important question, “What brings you here?”
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After rescuing Val and Vakri, Kas and Checkers find themselves once again at their camp and outside of Val’s mind. In the morning, Selv returns and tells the others what he has been up to all night. It is finally time to tackle the next obstacle in their path… the large crevasse which cuts the landscape in front of them.
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CONTENT WARNING: Body Horror
The battle inside Val’s mind against the creatures that followed Valkri back is on! Val, Kas, and Checkers fight against the multi-eyed, multi-armed invader and their bodyguards. The Guilders are able to free Valkri and dispense the creatures… and isopods. Descriptions of isopods that you never knew that you never wanted.
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From the publisher's feed
Do you love Dungeons and Dragons and other TTRPGs? Then come join us at our table! Reckless Attack is a Dungeons and Dragons 5th Edition Real Play podcast, hosted by a group of cheery,…
If you want to find out more, visit us at recklessattack.com or chat with us on Twitter at @Reckless_Attack. Hang out with other fans on our Discord, and check out our bonus content at patreon.com/recklessattack.