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This week, our heroes discuss software etiquette, and possibly some of the things that might be making your team hate working with you. Today, we discuss some tips for being an effective teammate.
The post 22. Software Etiquette: Or How to Stop Being a Jerk and Love Building Software appeared first on Retro Time.
Our heroes get back to their roots with a quick chit chat between friends. This time, Derek and Jeremy go back in time to 2001 and review a little document known as "The Agile Manifesto."
The post 21. Gettin’ Real Agile Up in Here appeared first on Retro Time.
This week, our heroes talk with former consultant and author of "For the Love of Go," John Arundel. We discuss the importance of British accents while consulting and discover how accurate Office Space is.
The post 20. For the love of Go, Don’t be a “Bob!” with John Arundel appeared first on Retro Time.
This week, our heroes talk to VMware Architect Brian Friedman about his philosophy on software architecture. We also learn to be careful doing whiteboard interviews for sneaky companies in Silicon Valley.
The post 19. Make it “Thump” with Brian Friedman appeared first on Retro Time.
This week, our heroes talk with speaker, author, and software engineer Gojko Adzic about how software can go horribly wrong. When it does it can affect our lives in troubling, frustrating, and unexpected ways.
The post 18. Peak Software $#!% with Gojko Adzic appeared first on Retro Time.
Every once in a while, our heroes need a break from talking about software. This week Derek reviews Weezer's newest album, OK Human live on the air. **Spoiler alert** it's no Pinkerton.
The post RetroByte: Derek Reviews OK Human, and it’s no Pinkerton appeared first on Retro Time.
This week our heroes talk with Kevin Winchester, Software Engineering Director at GE Aviation and long time Dungeon Master. It seems D&D can teach us a lot about how to build an agile software team.
The post 17. Developers & Dragons: D&D Lessons for Software Teams appeared first on Retro Time.
This week our heroes discuss joining a new team. There's a good chance you were forced to look for a new job last year. Hopefully you've landed on your feet, and with these handy tips you'll onboard like a boss.
The post 16. Onboarding Like a Boss appeared first on Retro Time.
This week our heroes discuss bringing your "authentic self" to work, what it really means to be authentic, and when we may want to hold back. We also learn not to order ketchup at Commander's Palace
The post 15. Bring Your Authentic Self to Work Day appeared first on Retro Time.
This week our heroes discuss creativity, or the act of creating something new. Computer science often gets a bad rap for being "too technical." How can the entire software team flex their creative muscles?
The post 14. Software Engineers are Creatives Too! appeared first on Retro Time.
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