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For a little over a decade, Castlevania keeper Koji Igarashi cut his own path with the famous side-scrolling series by backing away from its traditional hardcore action and platforming, and leaning more towards RPG elements and exploration. The result was what we now know as the "Metroidvania," a genre that thrived for the ten years Igarashi found himself away from the style of game he and his team popularized. But does our current glut of Metroidvanias make his newest creation, Bloodstained: Ritual of the Night feel less special? On this episode, join Bob Mackey, Jeremy Parish, and Imran Khan as the crew explores Igarashi's latest work to find out whether or not it's a total Dragula.
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For a little over a decade, Castlevania keeper Koji Igarashi cut his own path with the famous side-scrolling series by backing away from its traditional hardcore action and platforming, and leaning more towards RPG elements and exploration. The result was what we now know as the "Metroidvania," a genre that thrived for the ten years Igarashi found himself away from the style of game he and his team popularized. But does our current glut of Metroidvanias make his newest creation, Bloodstained: Ritual of the Night feel less special? On this episode, join Bob Mackey, Jeremy Parish, and Imran Khan as the crew explores Igarashi's latest work to find out whether or not it's a total Dragula.
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