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BioWare's Infinity Engine powered some of the greatest PC experiences the '90s had to offer, and one of its last games was unlike any other RPG we'd seen before -- or since, for that matter. On this episode of Retronauts Pocket, join Bob Mackey, Ray Barnholt, Jeremy Parish, and Duckfeed.tv's Gary Butterfield for a morbid conversation about Planescape: Torment, an insanely creative RPG with a morality system that went beyond good and evil. And, uh, there's also a floating skull -- if you're into that sort of thing.
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BioWare's Infinity Engine powered some of the greatest PC experiences the '90s had to offer, and one of its last games was unlike any other RPG we'd seen before -- or since, for that matter. On this episode of Retronauts Pocket, join Bob Mackey, Ray Barnholt, Jeremy Parish, and Duckfeed.tv's Gary Butterfield for a morbid conversation about Planescape: Torment, an insanely creative RPG with a morality system that went beyond good and evil. And, uh, there's also a floating skull -- if you're into that sort of thing.
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