Happy New Pod! Or new game! Or new game+! For our second season kickoff we bring an army of orcs and goblins marching on your doom in Rogue Tower. What other podcast can you find deep dives on tower defense strategy in the form of thrilling spreadsheet functions and macros? The Excel fincancial modelling world cup may have just ended, but this game sure EXCELs at metal tunes, one-more-turn-itis, and laser-blasting pyramids. Does Will hold a world record for this game? Send in your armies of Boron-encased glass panes and find out for yourself!
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Transcript
1:47 - game stats
3:13 - one sentence description
4:32 - Discord data science discussion and Andrew’s 17-level maximum revelation
7:02 - Game mechanics: health, armor, shields and tower specialization
11:14 - UI clarity issues and upgrade system confusion
18:21 - Tower placement strategy and height mechanics discussion
24:27 - Card draw upgrade system and meta progression criticism
30:25 - Mod discussion and game speed improvements
35:48 - Tower defense comparisons and roguelike elements breakdown
39:32 - UI problems: click-through issues and Steam Deck complaints
47:36 - Music discussion: harpsichord metal soundtrack praise
50:12 - rankings and final thoughts
A link to Will’s crazy spreadsheet optimization tool can be found here
And because I totally spaced on the similar games segment, if you’re a fan of Rogue Tower you should also check out:
The Last Spell
Dungeon of the Endless
Tower Tactics: Liberation
Bardbarian
Bloons TD6 Roguelike mod
Next episode: Wildermyth
https://grogpod.zone
Intro music: George Shearing - I Didn’t Know What Time It Was
Outro music: Andrew R. Mason - Orcs Attack!