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Muahahaha! Steve has been caught in the trap of the villainous Kevin! Now, he must navigate this treacherous episode with only the vague memories of RP past. Join him if you dare as he peers into the abyss of crafting a twisted tale. Kevin leads him along the planning of a dastardly past roleplaying session, but don't count Steve out yet! He has his own ideas of how to make things spooky... Enjoy, if you survive the experience...
Some Seasonal Recommended Reading
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On this episode, Steve and Kevin discuss what makes villains memorable. We outline three loose and overlapping categories: force of nature, pure evil, and adversary. We also discuss what makes a villain stick in the minds of players. Finally, we talk about our favorite fictional villains. We hope you enjoy!
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In this episode, Kevin and Steve give some suggestions on creating and playing NPCs. They discuss how to get players interested or not interested in an NPC. They discuss limiting NPC knowledge, and delve into the controversial waters of having a "party NPC." We hope you enjoy!
NPC Random Traits
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In this episode, Steve and Kevin talk about how to be the player who moves the story forward! We talk bout how a few of Steve's characters had qualities that were and weren't better for tabletop gaming. We talk about what qualities to keep in mind when making and playing a character. We also talk about some things GMs can do to help the players stay invested in the game. Then, Steve goes over what he means by being a dog-like player. We conclude by talking about potentially annoying characters. We hope you enjoy!
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In this episode, Kevin and Steve talk about some methods for naming shit in your tabletop campaign. We cover the general categories of naming campaign, characters, places, and several other things. Naming can also create some misconceptions, so we talk about what to avoid, especially in creating alien civilizations. We have also started a new campaign with the Kami as GM, the Burning Sands, and we talk about it quite a bit here. We hope you enjoy!
BLAP: The classic!
BPAL: The revision required by the Kami that is less good.
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In this episode, Kevin and Steve focus on the drunken antics of GMX. Primarily, we focus on a Game of Thrones and Warmachine inspired Pathfinder 1st edition game that went incredibly awry. We begin with minor stuff like a barren setting. Then, we move on the discussing how my Bard discovered the greatest kill spell ever in Time Loop Town. After that, the terror of being too low level gets to us, and our characters flee across the sea to open up a Bank/Tavern known as the Coin and Crow. Finally, we close on why you should never factor it in! We hope you enjoy!
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In this episode, Steve and Kevin offer some ideas about integrating backstory and characters better. We also go into several ways to expand a character's backstory. We hope you enjoy!
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Sos Atka Mind Map
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In this episode, Kevin and Steve discuss some ways to create your own original setting. These include inspiration, maps, timelines, and political/social factions. We discuss some of our games and how we were initially inspired by certain things we loved and how we used them in our original settings. We hope you enjoy!
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In this episode, Kevin and Steve discuss taking elements from existing properties and using them to form your own version. The most popular examples of this are Final Fantasy and The Legend of Zelda. They discuss two different adaptations of Final Fantasy for Dungeons and Dragons: one successful and one unsuccessful. They also give some tips keeping players engaged and making them feel like their abilities matter. Finally, they each discuss a franchise that they'd like to adapt for a tabletop roleplaying game.
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Kevin and Steve discuss what to do when using a setting that is established or could be familiar to the players, like Star Wars or one of the established D&D settings. We discuss some bad times when GMX tried to use the original Vampire the Masquerade video game as a basis and hewed a bit too closely to the plot. To close out, we talk about what settings we'd really love to use. We hope you enjoy!
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