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With Fayleth in hot pursuit of the gnome Remilwyn, Kuori, Melion, & Endre must catch up to her before something goes horribly wrong!
In an attempt to unravel the story of Calygos Manor, Kallina, Maya, Silvi, Alis, and Marcus delve into the clues they have discovered. But, will their further investigation of the basements reveal new knowledge or hidden dangers?
In Dweomerhollow, Kuori, Melion & Fayleth arrive to inform the council of the information they have learned. With the council in disbelief someone must take charge of the situation.
Urged on by the seance and Mariana’s directive, Alis, Kallina, Marcus, Maya, & Silvi must navigate the Manor in search of the Hearth Mother’s Grace.
Finally returning to Dweomerhollow, Kuori, Melion, & Fayleth quickly wrap up some loose ends as a way to kill time before tackling the City Council. Meanwhile, Princess Anna meets with a local contact in the Post-Bloopers.
With Alis separated from the rest of the group will he find his way back before the house takes its toll? Or will his friends find only what may be left of him...
Within the walls of Calygos Manor, Alis, Kallina, Marcus, Maya, & Silvi barricade themselves in the parlour as they attempt to rest. But, will the manor let them or is something more nefarious in store for our lost penal colonists?
Driven on by an unnatural storm, Maya, Marcus, Kallina, Silvi, and Alis must seek shelter in the allegedly haunted Calygos Manor.
Face to face with a horrific predatory creature, the party must make a choice: fight, follow, or flee.
The party continues to follow the webbed footprints and investigate the murders unfolding across Waaltown.
From the publisher's feed
Roll With Adventure is a real-play Dungeons and Dragons 5th edition podcast. Join our heroes on an immersive adventure as they explore the world of Ebris: a fantastical place full of magic and…