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The party delves deeper into the catacombs beneath the Tenorian Abbey in hopes of unravelling its secrets and locating the crypt of its founders.
With the apparent undead threat defeated, the party takes stock of their resources and searches for the two remaining necromancers.
With Putrelax defeated and the Choir broken, the party begins to piece together what is going on at the Tenorian Abbey. Meanwhile, a spirit beckons Fayleth into the darkness towards the crypt of one who may be an enemy or an ally.
With the party now in the depths of the catacombs beneath the Tenorian Abbey, they approach the leader of the Cultists of Bliss stationed here: Putrelax, the Corruptor.
Kuori & Fayleth work to cleanse the Maiden’s Shrine and Jovan reunites with an old friend before our party turns towards planning their assault upon the Tenorian Abbey and the damned cultists that have taken control of it.
Armed with knowledge gathered during the night, our party sets off towards Upper Baramunz to determine their next course of action. It might even be explosive!
With night fallen and the denizens of Baramunz transformed into wretched monstrosities, the Party must navigate a perilous situation. Will they survive the night? Are things truly as they seem?
As night quickly approaches, the party gathers together to review their knowledge. Kuori makes a startling discovery and a new friend.
Arriving in Baramunz, the party searches for lodgings before investigating this town where all is not as it seems.
Spirits of the druidic burial grounds, empowered by the Maidens provide an avenue for escape but where it leads and the information obtained along the way will raise some troubling possibilities.
From the publisher's feed
Roll With Adventure is a real-play Dungeons and Dragons 5th edition podcast. Join our heroes on an immersive adventure as they explore the world of Ebris: a fantastical place full of magic and…