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The party deals with what happened in the King's Chamber, while Gaultier deals with loss.
Zorramir and Grayson finally get their meeting with the king, and something happens.
Arlo, Gaultier, and Blaylock face a dark foe while Grayson and Zorramir prepare for the next evening.
Grayson and Zorramir attend the Opera, and the rest of the party find their way to Breckensfjord and talks to the King.
Grayson, Fish, and Zorramir investigate the ship, and find a new friend. Then run into new enemies.
The party finally splits and head in two directions. One finds the way to Breckensfjord down memory lane, while the other has trouble at the docks.
The party decides what to do with all their troubles piling up at once, and Zorramir makes a choice.
The party deals with a dark undead enemy, that has some local connections they were not prepared for.
Blaylock comes to terms with his past, as the party decides what the future holds.
Blaylock discovers the secret of his horn and meets an old ally, while Grayson finally runs into Lucidia.
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