Aftermath Hours

Smooth As Silksong


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On this week’s episode, Nathan, Chris, and Riley discuss Hollow Knight: Silksong, a game that is finally, actually, really real after years of anticipation (and Geoff Keighley showcase disappointments). It looks like… more Hollow Knight. Cool! Also, the developers have said they will not be sending out pre-release review code, citing concern that it would be “unfair” to Kickstarter backers and regular players. But perhaps that approach is better for interesting writing about the game – and games in general – in the long run? We’re left with another question, as well: Now that Silksong is just around the corner, what games remain in the Painfully Long-Awaited Pantheon? What will be the next Silksong? Then we talk about other cool games that have received a Gamescom spotlight: Ninja Gaiden 4, Vampire The Masquerade: Bloodlines 2, Resident Evil Requiem, and of course, Denshattack, which looks way better than all those other games. Lastly, we discuss the impact of Trump’s tariffs on video games – for the first time in maybe ever, console prices are going up toward the end of a generation, not down – and how they represent a stealth tax on GTA VI (which will probably be very expensive in its own right). Oh, and Chris decides to just make his own PlayStation 5, until he realizes that it’d probably land him in jail.   


Credits

- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod

- Podcast Production & Ads: Multitude

- Subscribe to Aftermath!



About The Show

Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

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Aftermath HoursBy Aftermath

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