Software Engineering Daily

Software Engineering Daily

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Software Engineering Daily episodes

  • Collaborative SQL with Rahil Sondhi
    Data analysts need to collaborate with each other in the same way that software engineers do. They also need a high quality development environment.  These data analysts are not working with programming languages like Java and Python, so they are not using an IDE such as Eclipse. Data analysts predominantly use SQL, and the tooling
    49 min
  • Reserved Instances with Aran Khanna
    When a developer spins up a virtual machine on AWS, that virtual machine could be purchased using one of several types of cost structures. These cost structures include on-demand instances, spot instances, and reserved instances. On-demand instances are often the most expensive, because the developer gets reliable VM infrastructure without committing to long-term pricing. Spot
    1 hr
  • Snorkel: Training Dataset Management with Braden Hancock
    Machine learning models require the use of training data, and that data needs to be labeled. Today, we have high quality data infrastructure tools such as TensorFlow, but we don’t have large high quality data sets. For many applications, the state of the art is to manually label training examples and feed them into the
    59 min
  • Cadence: Uber’s Workflow Engine with Maxim Fateev
    A workflow is an application that involves more than just a simple request/response communication. For example, consider a session of a user taking a ride in an Uber. The user initiates the ride, and the ride might last for an hour. At the end of the ride, the user is charged for the ride and
    57 min
  • kSQLDB: Kafka Streaming Interface with Michael Drogalis
    Kafka is a distributed stream processing system that is commonly used for storing large volumes of append-only event data. Kafka has been open source for almost a decade, and as the project has matured, it has been used for new kinds of applications.  Kafka’s pubsub interface for writing and reading topics is not ideal for
    49 min
  • Godot Game Engine with Juan Linietsky
    Building a game is not easy. The development team needs to figure out a unique design and gameplay mechanics that will attract players. There is a great deal of creative work that goes into making a game successful, and these games are often built with low budgets by people who are driven by the art
    55 min
  • V8 Lite with Ross McIlroy
    V8 is the JavaScript engine that runs Chrome. Every popular website makes heavy use of JavaScript, and V8 manages the execution environment of that code. The code that processes in your browser can run faster or slower depending on how “hot” the codepath is. If a certain line of code is executed frequently, that code
    56 min
  • Serverless Development with Jeremy Daly
    Serverless tools have come a long way since the release of AWS Lambda in 2014. Serverless apps were originally architected around Lambda, with the functions-as-a-service being used to glue together larger pieces of functionality and API services. Today, many of the common AWS services such as API Gateway and DynamoDB have functionality built in to
    1 hr
  • Audio Data Engineering with Allison King
    Cortico is a non-profit that builds audio tools to improve public dialogue. Allison King is an engineer at Cortico, and she joins the show to talk about the process of building audio applications.  One of these applications was a system for ingesting radio streams, transcribing the radio, and looking for duplicate information across the different
    54 min
  • Facebook Messenger Engineering with Mohsen Agsen
    Facebook Messenger is a chat application that millions of people use every day to talk to each other. Over time, Messenger has grown to include group chats, video chats, animations, facial filters, stories, and many more features. Messenger is a tool for utility as well as for entertainment. Messenger is used both on mobile and
    1 hr 2 min

About Software Engineering Daily

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Technical interviews about software topics.

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