Rob and Jason are joined by David Olsen from NVIDIA. They first discuss the news from the ISO Committee that C++20 has been approved and work on C++23 will continue virtually. Then they talk with David about his work on NVIDIA's C++ compiler to run parallel algorithm code on the GPU and a proposal he's working on to introduce 16-bit floats to standard C++.
News
C++20 approved, C++23 meetings and schedule updateIf everyone hates it, why is OOP still so widely spread?New safety rules in C++ Core CheckLinks
Accelerating Standard C++ with GPUs using stdparP1467R4 Extended floating-point types and standard namesSponsors
Clang Power Tools