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In the 22nd century, after the end of the Earth-Romulan War and the founding of the United Federation of Planets, Starfleet has renewed its mission of peaceful exploration. But something has gone terribly wrong at Cradle Station, a research outpost on the edge of Federation space—the crew is dead. Its lead scientist is missing. The USS Magellan’s mission? Unravel the mystery of Cradle Station, and boldly go where no one has gone before.
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Music Provided by Andy Luiten
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This is it—the end of Dark Blue Sea! Our GM throws out his prep and improvises an unforgettable showdown as the mutants face a deadly robot aboard a rocket ship. When gunfire shreds the controls, a countdown begins… but does this end in an explosion, or launch Mutants in Space?
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Cochrane makes a reckless choice, and the GM has to throw his game prep out the window. Don’t miss the penultimate chapter of Dark Blue Sea.
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Our crew braves a treacherous passage through a swarm of corrosive jellyfish. Upon making landfall, they investigate a long-abandoned facility and uncover clues about a mythical place called Eden.
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After the assassination of one of the Ark's bosses, Cochrane, Moss, Caspian, and Roach set out to circumnavigate the island, leaving the remaining bosses to resolve the power struggle.
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The Ark’s three remaining bosses gather to determine its future, but distrust and ambition threaten to tear them apart. Meanwhile, Cochrane, Moss, Caspian, and Roach have their own vision for how to run the Ark.
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When a horde of mutant crab men storms the beach, Moss, Cochrane, Roach, and Caspian must rally an untested Militia to defend the Ark. Outnumbered and ill-equipped, can they hold the line against these relentless foes?
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With Elson leading an expedition against the cannibals, Roach, Moss, and Caspian face a veiled mist upon the water. Meanwhile, among the exiled Lore Keepers, Cochrane waits, hoping for his friends' return. As alliances shift and unseen threats gather, an independent militia rises—a bold challenge to the Ark’s failed leaders.
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Elson’s absence on a critical mission against cannibals leaves leadership on the Ark in jeopardy. Meanwhile, Cochran, Roach, Moss, and Caspian must navigate mistrust and betrayal as they attempt to deliver a message to Arwin, the exiled leader of the Lore Keepers.
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Moss trades her raincoat for food with a newfound group of island mutants—only to realize the meal is Blossom, one of their own from the Ark. As more members of the same cannibal group secretly flank them, Caspian fires the first shot, sparking a brutal fight.
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From the publisher's feed
Stories with Dice is an actual-play podcast where a fellowship of everyday gamers explores fantastical worlds, distant futures, and parallel realities through tabletop role-playing games…
Over the years, we’ve told stories around our virtual table in the worlds of Tales from the Loop, Pendragon, Mutant Year Zero, Star Trek Adventures, The One Ring, The Electric State, Forbidden Lands, Legend of the Five Rings, and Symbaroum. Going forward, we’re focusing on a smaller lineup of games, giving us more opportunities to return to each story sooner. As campaigns reach their natural conclusions, we’ll add new stories from the worlds of Twilight: 2000, Vampire: The Masquerade, The Walking Dead, and more.
We’re not voice actors, professional entertainers, or trained performers—just friends from around the globe sharing virtual dice, stories, and a laugh or two as the game unfolds.