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Pablo Ruiz-Múzquiz
Memo Esparza | Perrie Ojemeh | Django Skorupa
Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers. We’re excited to have as our guest, Pablo Ruiz Múzquiz, CEO of Kaleidos, and creator of Penpot and Taiga. Today, Pablo dives into the challenges of leading a creative business in the open source world, focusing on the need for a perfect open source product, an engaged community, and a sustainable business model. He sheds light on the collaborative and contribution-based model at Kaleidos. Also, there’s a conversation about the future of Penpot and its community, and Pablo shares insights about the upcoming Penpot Fest in Barcelona, and he mentions some upcoming features for Penpot. Download this episode now to hear more!
[00:01:36] Pablo tells us how it is to lead a company like Kaleidos.
[00:03:47] He highlights the importance of autonomy and co-ownership within teams.
[00:06:07] Pablo describes the collaborative and contribution-based model at Kaleidos. He touches on the evolution of the company’s culture, strong opinions, relevant consensus, and the continuous process of redefining themselves.
[00:09:18] In regard to challenges he faced building Penpot, Pablo emphasizes not taking shortcuts and staying true to their values, using accessibility as an example. He also tells us they explore the cultural aspects of Kaleidos, the privilege they enjoy in taking risks, and the commitment to their principles and values.
[00:12:21] There’s a conversation on the work that goes into achieving accessibility in Pablo’s design tool, Taiga.
[00:15:00] Memo wonders what’s next for Penpot and Taiga, and Pablo mentions the upcoming Penpot Fest in Barcelona, where open source communities will join forces to discuss the future design and development using open source and open standards. He also talks about the upcoming features for Penpot, as well as the integration of Taiga into Penpot.
[00:20:23] Pablo highlights the significance of versioning and sharing knowledge with the open source mindset.
[00:22:35] Pablo acknowledges the challenges of balancing abundant content and true accessibility and emphasizes the need for powerful design that empowers designers, and he shares what it takes to be a designer.
[00:28:11] He expresses the importance of cracking the relationship between designers and developers to grow the Penpot community organically, with the ultimate goal of having a strong user base and active contributors.
[00:04:17] “When people work together and are generous with their talent and time, great things happen, open source is just one of those implementations.”
[00:09:52] “The toughest thing to do is not taking shortcuts.”
[00:13:19] “This is not an afterthought, this is not a patch, this is part of a better product.”
[00:14:47] “Look for where there are no incentives, and you’ll probably find a better product to build.”
[00:24:07] “Design is where technology meets society.”
Special Guest: Pablo Ruiz-Múzquiz.
Mike Gifford
Richard Littauer
Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers. Today, Richard is super excited to have as his guest, Mike Gifford, who’s a Senior Strategist at CivicActions and a thought leader on digital accessibility and the public sector. He was the Founder and President of OpenConcept Consulting, which worked extensively with Drupal, and he became a Drupal 8 Core Accessibility Maintainer in 2012. As a long-term environmentalist, Mike has found ways to integrate his passions for the web and planet. Today, Mike talks about his views on sustainability, his work with open source software, and the importance of accessibility and multilingualism in technology. Download this episode now to hear more!
[00:02:18] Mike shares his views on sustainability, and he tells us he’s been working fully with CivicActions for the last two years after closing OpenConcept Consulting.
[00:04:18] We learn about CivicActions, a web development firm that does a lot of work with both open source and Drupal, as well as HCD. They primarily work in the government space, largely focused on the US government.
[00:05:15] Mike tells us about the Canadian Open Source Advisory Board that he runs.
[00:06:21] We find out the differences between the Canadian and US government’s approach to open source software.
[00:08:13] How does Mike see himself as a designer in all these conversations? He talks about the work he does with the Drupal community to make Drupal more accessible.
[00:09:35] Mike explains where oral design interfaces mix with open source and he mentions Preston So from the Drupal community, who wrote the book, Voice Content and Usability.
[00:11:11] We hear about the groups of people who are looking at accessibility.
[00:13:38] There’s some great tools that are useful when talking about the disability spectrum, such as Accessibility Insights, which is a Microsoft tool, and an accessibility engine called, axe, which was built by Deque.
[00:15:41] Mike talks about the multilingual accessibility being a challenge in technology, and the challenges of identifying language content and tools, especially in open source software, and the predominance of English in accessibility resources.
[00:18:02] We hear about the open source work Mike’s doing with CivicActions, a project he was involved in creating called, OpenACR, and the need for procurement to include accessibility requirements.
[00:20:52] He highlights the responsibility of open source maintainers to set an example of accessibility best practices.
[00:22:39] How does Mike think ChatGPT is going influence accessibility practices? He emphasizes the responsibility of humans to evaluate and implement accessible code.
[00:26:00] Richard and Mike discuss the importance of building accessibility into the workflow of teams and developers. Accessibility is not just for those with disabilities but for everyone since abilities can impact all of us at one point.
[00:30:58] Mike tells us where you can find him on the web.
[00:02:33] “Sustainability is a word that is too loose and can be applied to many things much like accessibility.”
[00:13:51] “It’s about trying to remember that this is about progress, not perfection.”
[00:21:07] “I think there’s a huge responsibility for open source maintainers to set an example.”
[00:21:35] “If you provide examples in your code that aren’t following accessibility best practices, then you’re propagating that.”
[00:29:16] “Accessibility doesn’t just affect a small number of people; it affects all of us at one point or another because we’re human.”
Special Guest: Mike Gifford.
Ashlyn Knox
Richard Littauer
Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers. Richard is the sole panelist today and he welcomes guest, Ashlyn Knox, who’s a web developer, UI/UX designer, and community contributor, joining us from the Fedora community. Today, Ashlyn talks about their work doing front-end development and design for their websites and apps team. They discuss the Fedora website revamp project, people involved, and the funding. They describe their experience with code switching and a design problem they faced while working on the navbar and how they solved it. Then, Ashlyn fills us in on the usability studies for the Fedora Project Website Revamp, using Penpot prototypes tested with real users, and how they believe a closer connection between design and dev teams is so important to improve design in open source projects. Download this episode now to hear more!
[00:01:15] Ashlyn tells us what they do at Fedora, primarily doing front-end development and design work.
[00:03:02] The revamp of the Fedora website has been a large project, and Ashlyn fills us in on the people involved, the process, and how the funding for Fedora comes from Red Hat and sponsors.
[00:05:14] We hear about the stakeholders that they negotiate with as far as the decision making with the website.
[00:07:18] Ashlyn discusses their experience with code switching between design and development and how they need space to switch between the two.
[00:09:28] Ashlyn describes a particular design problem they faced while working on the navbar and how she needed a structured approach to solve it.
[00:11:08] We hear Ashlyn’s history and how they were interested in coding as a kid but pursued a career in music teaching until the pandemic, which led them to taking a Bootcamp course.
[00:12:47] They tell us about some of their previous projects and how it’s gone to design and build websites, as well as finding clients.
[00:14:49] Ashlyn explains more about the usability studies for the Fedora Revamp Project and how that went. They mention an amazing book on usability studies they read called, Don’t Make Me Think.
[00:17:33] Richard wonders how many people they had in their earliest usability study, where did they find them, and why is usability in the design process for open source projects seem so rare.
[00:19:09] The prototypes were built using Penpot, a Figma tool, and tested with real users. Ashlyn talks about having a close relationship between the development and design teams and how they acted as a bridge between the two during the project.
[00:21:01] Ashlyn shares that acknowledging the differences in languages and being okay with learning from each other can help make teams stronger and reduce miscommunication and friction. They also tell us how mentorship plays a crucial role and how they taught designers how to work with developers.
[00:24:42] Find out where you can follow Ashlyn on the web.
[00:07:35] On Design: “Basically, I put that part of my brain into a box, and I just run with the other part of it.”
[00:21:09] “I think the acknowledgement of speaking different languages needs to be made and people just need to be okay with that and with learning other’s languages.”
Special Guest: Ashlyn Knox.
Winfried Tilanus | Emilie Tromp
Richard Littauer
Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers. Richard has two amazing guests joining him, Winfried Tilanus, who’s a Privacy Consultant at Privacy Company, and Emilie Tromp, who’s a Social Design Strategist at Reframing Studio.
Today, they discuss how Privacy by Design should be approached, and the importance of understanding the different perspectives on privacy. We’ll hear about the Samen Beter project they did, challenges of designing privacy centered systems, the importance of user feedback and testing, and the iterative process of building trust with users when it comes to their data. Download this episode to hear much more!
[00:01:41] What is Privacy by Design?
[00:02:59] Emilie has more of a social design strategy background, so she tells us the project she worked on with Winfried through eHealth applications, and how Privacy by Design should be approached and the importance of understanding the different perspectives on privacy.
[00:07:27] Richard wonders if they’ve implemented Privacy by Design as a theoretical framework for designing something in any open source projects or if they’ve talked to open source projects and how they should implement this.
[00:08:53] Emilie explains more about the project they worked on called, Better Together (Samen Beter in Dutch).
[00:10:05] As part of this open standard that they’ve built for privacy by design, we find out how they made sure that they took into account all the different definitions of privacy.
[00:12:17] Emilie and Winfried highlight how they tested some concepts with end users who don’t use eHealth but could envision a scenario in the future where they would be using eHealth, and they explain a game they developed called, The Privacy Game.
[00:17:15] Earlier, they mentioned this is an open standard they’re making, and we hear if someone wants to build an app, how they can implement Privacy by Design as a standard into their process.
[00:21:24] Richard wonders if he can see the standard for Privacy by Design and how he can apply it directly whenever he’s working, and Emily tells us there’s a new standard for Privacy by Design, currently in the draft stage.
[00:26:52] In Emilie and Winfried’s work with implementing Privacy by Design, developing a standard on it, and talking to users, we learn what work they had to do to convince other people in their organization that it’s a good idea, and they share some ideas on how other designers do that.
[00:29:23] Winfried and Emilie gave a talk at FOSDEM, and we hear if they had any special notes about reaching out to open source designers or developers about how they could implement these principles into their work.
[00:31:05] Find out where you can learn more about Privacy by Design and where to follow Winfried and Emilie on the web.
[00:29:50] “It may be even easier for open source developers to work through the methodology because a lot of projects have clear stated principles as guidelines for what commits to accept or not.”
[00:30:18] “When it’s open source, it’s much easier to show what you’re doing in reality is what you show also, that it aligns.”
Special Guests: Emilie Tromp and Winfried Tilanus.
Mogashni Naidoo
Django Skorupa
Hello and welcome to Sustain Open Source Design, a podcast where we discuss the intersections between design, open source, and what it takes to sustain communities that interact with both. Today, Django is hosting, and he’s excited to talk to his guest, Mogashni Naidoo, who’s a UX Researcher working in open source Bitcoin products and applications. The conversation covers her journey from volunteering in the Bitcoin community to becoming a UX research evangelist. Mo discusses her work on Lightning Wallet, and she shares her passion for the Bitcoin Industry’s ethos of financial freedom and openness. She also emphasizes her work ethic of working in public, she shares her approach to working in the open, which involves sharing her work very openly in the Slack community and posting a blog once a week. We’ll also here the importance of building products that empower users and make them feel confident and educated in their actions. Download this episode to hear more!
[00:01:08] Mo tells us what she does as a UX research evangelist within the Bitcoin design community, and what it looks like to be advocating user research in this field.
[00:03:10] Django brings up a project called Lightning Wallet and asks Mo what this project looked like before she came on board and how hit looks now.
[00:06:32] We hear about the ethos and the sensibilities Mo took in when she started this work.
[00:09:26] If you’re listening right now and want to learn about Bitcoin, how to speak in this field, and how to listen in this field, Mo tells us how you can.
[00:13:15] When talking about fostering new growth and sustaining open source, what’s the role of the public design mentor?
[00:19:13] Mo tells us about a Bitcoin UX Research toolkit she’s building, and how it’s taught her a lot about working out in the open and working in public.
[00:21:29] When talking about empowerment in the idea of physical independence, Django wonders how we can make people feel better when they’re using a lightning wallet or Bitcoin products.
[00:26:46] Find out where you follow Mo on the web.
Special Guest: Mogashni Naidoo.
Daniel Burka
Memo Esparza | Django Skorupa
Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers. Today, we have an amazing guest joining us, Daniel Burka, who’s a product manager and designer who focuses on solving complex global health problems in simple ways. Currently, he’s the director of product and design at Resolve to Save Lives, where he leads the open source project, Simple. Simple is used by thousands of hospitals in India, Bangladesh, Sri Lanka, and Ethiopia to manage over 3.2 million patients with hypertension and diabetes. He’s also on the board of Laboratoria, and Founded the open source project Health icons, to provide free icons to healthcare projects around the world. Daniel started his career with a design agency but switched his focus towards global health. We’ll hear all the cool things he’s doing with the Simple project, he details how design really matters in public health projects, and how he thinks of design. We end with an extraordinary sentiment from Daniel saying, “Design is a big tent, and we need to welcome more people into that tent.” Find out why he said this and much more. Press download now!
[00:01:30] Daniel tells us what he’s currently doing right now with the Simple project.
[00:02:48] Since Daniel is shifting his focus towards healthcare, we hear how that happened.
[00:06:21] How did Daniel go about integrating the field with the design aspect when he was approaching a problem like Simple?
[00:12:12] We hear about the intersection and how the intersection functions between paper and digital.
[00:13:55] How can you be a designer without relying so much of your work on technology?
[00:17:22] Django shines some light on the idea of the service of a designer, and he asks Daniel to tell us what the majority of his design process involves in his work.
[00:20:06] Memo shares his thoughts on how only a few designers can work on problems that Daniel is working on, and he wonders how we can make working in healthcare more universal and access of the design work more universal.
[00:29:50] Find out where you can follow Daniel on the web.
[00:04:46] “The challenge with venture capital, it’s very cushy, but none of the problems are your problems.”
[00:07:06] “The first thing you notice is that healthcare workers have almost no time.”
[00:10:06] “I was in Switzerland to speak at a conference, and the title of the talk was, “Can Designers Save Lives? Not By Themselves.”
[00:12:19] “Technologists love to think that we should digitize everything. Paper is great!”
[00:15:16] “Another thing that’s really important is to think about who sets the requirements for a system.”
[00:18:08] “A lot of design is talking.”
[00:18:22] “Designers love coming in with solutions, but oftentimes, especially in healthcare, you’re designing for an audience who’s very unlike you.”
[00:18:46] “I like that designers can be shepherds of those kinds of stories and connect the decision makers to healthcare workers who literally work for those decision makers.”
[00:19:09] “One of the superpowers of design is to make potential futures appear real.”
Produced by Richard Littauer
Edited by Paul M. Bahr at Peachtree Sound
Show notes by DeAnn Bahr Peachtree Sound
Special Guest: Daniel Burka.
Seth Hillbrand
Richard Littauer
Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers. Richard is very excited to have a guest with him since he’s solo today. Joining him is Seth Hillbrand, who’s a Lead Developer at KiCad, which is one of the leading electronic design and automation tools, and he’s the Founder of KiCad Services Corporation. Today, Seth explains what KiCad does, the products they make, how the KiCad project works, and how donations, services, and feature implementations help to fund it. We’ll also learn how KiCad has created ways to donate, interact, and be a part of their community. Download this episode now!
[00:01:10] Seth tells us what he does at KiCad, what KiCad does, and what kind of physical products the designers are making, which are some amazing things.
[00:05:59] How many people and how many developers are using KiCad?
[00:07:42] We heard about the contributors, and now we’ll learn about how the funding works for the open source project itself, and it may surprise you to hear that the bulk of their funding comes through donations, but not in the usual way that people do donations.
[00:13:45] Richard brings up the donate banner at the top of the KiCad page and wonders how Seth is designing this button for donations, and if it’s to make users feel different or to stick around.
[00:20:11] Seth explains how KiCad is not immune to the idea of radical transparency when it comes to showing how their funds are being used, he tells us for the KiCad project how they have different ways of distributing funds, and he how they changed their release model.
[00:33:59] Find out where you can follow Seth and KiCad online.
[00:09:59] “Everyone says you can’t build an open source project on donations, and I want to emphasize that is bunk. That is not a true statement unless you do the donation design wrong.”
[00:18:25] “We have two groups within our larger community. One group is the designers and the engineers who use KiCad to build their boards and projects, and the other group is going to be all the other industries that surround us that benefit from KiCad’s existence and want to have a greater say in how the community develops, because it’s a part of their success for KiCad to be successful.”
[00:21:53] “The hardest thing we have to do in KiCad is pay people to do work.”
Produced by Richard Littauer
Edited by Paul M. Bahr at Peachtree Sound
Show notes by DeAnn Bahr Peachtree Sound
Special Guest: Seth Hillbrand.
Georgia Aitkenhead | Bastian Greshake Tzovaras | Susanna Fantoni
Georgia Bullen | Richard Littauer | Django Skorupa
Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers. On this episode, our guests are from The Alan Turing Institute in the UK. Today, joining us are Georgia Aitkenhead, Bastian Greshake Tzovaras, and Susanna Fantoni, who are here to talk about an open source project they are working on called, AutSPACEs, which is a co-designed citizen science platform that investigates autism and sensory processing. You’ll learn their backgrounds, why they’re doing this project, and the vast importance in this kind of participatory research, involving people’s voices and views, and letting autistic people lead. While you listen, you can’t help but notice the passion they have for research and how this project is so important to them. Download this episode now to learn more!
[00:01:10] Our guests introduce themselves, tell us their backgrounds, and more about their project, AutSPACEs.
[00:03:38] To help us understand more about the project, Georgia Aitkenhead and Susanna share with us how long the project has been going on and the specific key moments have been for them.
[00:09:56] In their project, Georgia Aitkenhead tells us their process of how they listen to everyone while not burning out with the amount of feedback they get from all the people, and Bastian explains how they are not at that larger scale area yet and only working with a small community of participants.
[00:14:26] A question comes up regarding design choices and governance, and Georgia Bullen wonders how our guests are making it with this project, and how they’re thinking about that plays into the platform itself that they are all working on.
[00:31:20] In thinking about accessibility, Django wonders if they’ve ever considered publishing information on a landing page or to make it accessible to people who might be the most literate for GitHub and technical repositories.
[00:04:22] “There’s often a disparity between research that gets funded and research that autistic people as a group tend to prefer.”
[00:08:17] “A computer algorithm can work out that I’m autistic in less than two minutes, but it took fifteen years for humans to do it.”
[00:08:51] “The whole assessment process is written just for men by men.”
[00:10:21] “Be very deliberate about how you address some of the disbalances and representation that exist and think about the demographics, people, or situations people might be in. That means they might be likely excluded from research.”
[00:27:13] “We have this really vital challenge to address in terms of making sure that the spaces that are open are open genuinely for everybody, not just for people who are already technically confident, neurotypical, or in privileged demographics.”
Special Guests: Bastian Greshake Tzovaras, Georgia Aitkenhead, and Susanna Fantoni.
Marie Nordin
Richard Littauer | Memo Esparza | Django Skorupa
Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers.
On this episode, we are excited to have joining us Marie Nordin, who’s the Code of Conduct Specialist working out of Red Hat’s Open Source Program Office. She was introduced to FOSS the Fedora Project and Open Source Design through an Outreachy internship, and we’re going to talk more about how useful this internship is at getting people into open source. You’ll hear Marie’s passion for supporting underrepresented people into open source, especially in project management, graphic design, and mentorship, and explains how she utilized the Outreachy program, and shares advice on where to begin if you’re interested in becoming a mentor. We’ll also learn about the Fedora community and how that works for interns and new designers, and she speaks more about the need for project and program management at Fedora. Go ahead and download this episode now!
[00:02:20] We hear Marie’s journey of how she got into open source and how she got involved in Outreachy.
[00:09:06] Marie tells us how she pays it forward by being a mentor to people who may be in a similar spot.
[00:12:39] Marie discusses the interactions she had working at Fedora, the Code of Conduct she implemented at Fedora, what her focus is right now, and what she’s excited about.
[00:16:35] Django brings up rough jobs being very important and taking an intense roll, and Marie talks about putting mental health at the forefront in community care taking and how she’s focusing on this in the future.
[00:20:02] We learn how delegation and prioritizing are key things to have to take care of yourself and the community well-being.
[00:21:02] We hear more about the mentorship process and how Marie utilized the Outreachy program, and she tells us about the Fedora design team mentorship.
[00:23:25] If you’re interested in mentoring people but not sure where to begin, Marie shares some advice on how you can do that.
[00:24:47] Marie explains how the Fedora community works for interns and young designers to get involved, the teams, active designers, and internships they have. Also, we hear about the need for people at Fedora doing project and program management.
[00:32:39] Find out where you can follow Marie online.
[00:16:47] “I just jumped into this community management world not really having a ton of experience with community management. Luckily, I’m empathic and intuitive by nature but that also brings on a lot of emotional weight especially when you’re in a position like this.”
[00:17:23] “You can’t take care of other people without taking care of yourself.”
[00:17:37] “You have to be able to set boundaries, like not getting notifications on your phone.”
[00:18:02] “There’s work-life balance, but if you do something you love, it’s hard to stop. But if you don’t stop, you’re forced to stop.”
[00:23:51] “I’m trying to pass on the mentorship skills to other people. It doesn’t come naturally.”
Fedora Design Team
Creative Freedom Summit
Open Source Summit EU: Mental Health in Community Caretaking Panel
Special Guest: Marie Nordin.
Jason van Gumster
Richard Littauer | Victory Brown | Django Skorupa
Hello and welcome to Sustain Open Source Design! The podcast where we talk about sustaining open source with design. Learn how we, as designers, interface with open source in a sustainable way, how we integrate into different communities, and how we as coders, work with other designers. On this episode, Richard, Victory, and Django have a great guest joining them. Today, we have Jason van Gumster, who’s the Blender Consulting Lead at Orange Turbine. He’s also run a small animation studio, written Blender For Dummies, co-authored GIMP Bible, and nearly everything he produces are all made using free and open source tools from applications all the way down to his choice of operating system. Jason dives into the Blender community, what it is, and why it holds a special place in his heart. We’ll also learn specific ways open source is necessary to his work, and he shares advice for new designers who have little experience and are trying to get into open source programs, as well as what he’s most excited about in the design community that’s happening right now. Download this episode now to find out more cool stuff!
[00:02:42] Jason tells us the story of why he produces anti-counterfeiting technology.
[00:03:51] We learn Jason's experience with currency design
[00:04:30] Jason fills our minds with the Blender community and why it holds such a special place in his heart, and he explains how fits into the continuum with the Blender community where there’s designers who are also coders.
[00:08:04] Richard wonders how Jason squares away automating things in the design process while also enabling the creative juices to flow.
[00:10:45] We hear how Jason decides where the monotony ends, where the art begins, and how he’s forgotten how to be bored.
[00:12:19] Jason dives into why open source is so necessary to his work and why it’s necessary that lender be open source.
[00:14:48] Going back to the open source tools Jason uses for creative development, Victory wonders if there are others he’s tried besides Blender.
[00:16:39] We hear some great advice on how to begin the process if you are a designer who hasn’t been using open source programs, you don’t have much experience, and you’re trying to break out of the closed source ecosystem.
[00:18:42] Django wonders what Jason’s response is to the person who hears the word open source and what they really hear is the phrase, “No money.” What would he say to a creative who’s very closed to the idea of open?
[00:19:56] Jason tells us how he helps out the communities for the tools he’s using to go and get his money as an independent designer/worker. He also tells us more about the ASWF that focuses on open source tools that are useful in animation and visual effects.
[00:23:12] We learn about conversations Jason’s had with toolmakers because they’re interested in operability, a workshop he did with Blender, and his thoughts on people in game studios.
[00:27:02] We find out if open source communities naturally retain their talent more than churn just design house.
[00:28:54] What is Jason most excited about in the design community that’s happening right now?
[00:30:06] Find out where you can follow Jason on the web.
[00:03:13] “Currency Designers are actually UI Designers. It’s the oldest user Interface in existence.”
[00:10:50] “On some level, I have forgotten how to be bored. But I recognize monotonous repetition. I describe a lot of things in terms of taste and if it tastes weird to do or tastes annoying to do, or I don’t like the flavor of that behavior, then that’s something that I want to automate away.”
[00:18:57] “You show up, [use OSS], be awesome, and then when someone asks you what you did it with, that’s when you drop the bomb.”
[00:22:02] “Money helps, but really, it’s manpower. A 3D studio has technical people who are capable of doing code and development and there’s no reason why they can’t make changes and push them upstream.”
[00:28:08] “People come for the help, people come for the price, but they stay because they got helped, and they stayed because they were included, and their thoughts were appreciated.”
[00:29:12] “Everything is design, and it permeates though just about everything we do, but that also gives us a bit of hubris.”
Special Guest: Jason van Gumster.
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